Ubisoft Snowdrop Engine

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:adapted_into various genres
mobile platforms
gptkbp:allows high-quality graphics
gptkbp:developed_by gptkb:Ubisoft
immersive experiences
next-generation consoles
collaboration from various studios
gptkbp:enables large-scale environments
gptkbp:features dynamic weather system
real-time lighting
destruction mechanics
gptkbp:first_introduced gptkb:Tom_Clancy's_The_Division
gptkbp:has modular architecture
https://www.w3.org/2000/01/rdf-schema#label Ubisoft Snowdrop Engine
gptkbp:is_based_on Snowdrop technology
gptkbp:is_capable_of realistic physics simulation
gptkbp:is_compatible_with gptkb:PC
gptkb:Xbox
gptkb:Play_Station
VR technology
next-gen graphics APIs
gptkbp:is_designed_for AAA games
gptkbp:is_enhanced_by community feedback
AI capabilities
gptkbp:is_integrated_with gptkb:Ubisoft_Connect
Ubisoft's proprietary technologies
gptkbp:is_known_for high-performance rendering
its user-friendly interface
flexibility in game design
its cross-platform capabilities
its visual fidelity
gptkbp:is_optimized_for gptkb:cloud_computing
gptkbp:is_part_of Ubisoft's game development ecosystem
gptkbp:is_recognized_for its scalability
its innovative features
its community-driven development.
gptkbp:is_supported_by advanced tools
Ubisoft's development teams
gptkbp:is_used_in gptkb:Beyond_Good_and_Evil_2
gptkb:The_Division_2
gptkb:Far_Cry_6
gptkb:Ghost_Recon_Breakpoint
gptkb:Watch_Dogs:_Legion
gptkb:Skull_&_Bones
gptkbp:is_utilized_in gptkb:Riders_Republic
gptkb:Assassin's_Creed_Infinity
open-world RPGs
future Ubisoft titles
gptkbp:released gptkb:2013
gptkbp:supports multiplayer gameplay
open world games
gptkbp:used_in gptkb:Mario_+_Rabbids_Kingdom_Battle
gptkb:Avatar:_Frontiers_of_Pandora
gptkbp:bfsParent gptkb:Ubisoft
gptkbp:bfsLayer 4