gptkbp:instance_of
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gptkb:engine
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Ubisoft
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gptkbp:community_support
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gptkb:battle
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gptkbp:developed_by
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gptkb:Ubisoft_Montpellier
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gptkbp:engine
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gptkb:Scriptable_Objects
gptkb:musician
gptkb:physicist
gptkb:theatre
gptkb:Company
gptkb:television_channel
gptkb:language
gptkb:museum
gptkb:municipality
gptkb:satellite
Lighting System
Performance Optimization
Cross-Platform Development
Animation Rigging
Community Forums
Sample Projects
Version Control
Analytics Tools
Cloud Integration
Post-Processing Effects
Scripting Support
Shader Support
Profiling Tools
Asset Pipeline
Level Editor
User Interface Tools
Multiplayer Support
VR Support
Terrain Generation
Asset Store
Animation Blending
AI Pathfinding
AR Support
Custom Shaders
Marketplace Integration
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gptkbp:engine_type
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2 D/3 D Engine
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gptkbp:features
|
gptkb:software
gptkb:technology
Physics Simulation
Real-time Rendering
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gptkbp:first_released
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gptkb:2000
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gptkbp:has_documentation
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Available
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https://www.w3.org/2000/01/rdf-schema#label
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Ubisoft Montpellier Engine
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gptkbp:language
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gptkb:C++
gptkb:Lua
|
gptkbp:license
|
Proprietary
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gptkbp:notable_games
|
gptkb:Mario_+_Rabbids_Kingdom_Battle
gptkb:Child_of_Light
gptkb:Beyond_Good_&_Evil
gptkb:Rayman_Legends
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gptkbp:platform
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gptkb:Xbox
gptkb:operating_system
gptkb:Play_Station
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gptkbp:produced_by
|
Active
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gptkbp:release_date
|
2000-01-01
2023-01-01
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gptkbp:supports
|
3 D Graphics
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gptkbp:target_audience
|
gptkb:video_game
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gptkbp:used_in
|
gptkb:video_game
|