Ubisoft Montpellier Engine

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:community_support gptkb:Yes
gptkbp:developed_by gptkb:Ubisoft_Montpellier
gptkbp:engine gptkb:Scriptable_Objects
gptkb:Internationalization_support
gptkb:Tutorials
gptkb:developers
gptkb:Physics
gptkb:Asset_Management
gptkb:visual_effects
gptkb:music_charts
gptkb:networking
gptkb:sound_system
Lighting System
Performance Optimization
Cross-Platform Development
Animation Rigging
Community Forums
Sample Projects
Version Control
Analytics Tools
Cloud Integration
Post-Processing Effects
Scripting Support
Shader Support
Profiling Tools
Asset Pipeline
Level Editor
User Interface Tools
Multiplayer Support
VR Support
Terrain Generation
Asset Store
Animation Blending
AI Pathfinding
AR Support
Custom Shaders
Marketplace Integration
gptkbp:engine_type 2 D/3 D Engine
gptkbp:features gptkb:Animation
gptkb:AI_technology
Physics Simulation
Real-time Rendering
gptkbp:first_released gptkb:2000
gptkbp:has_documentation Available
https://www.w3.org/2000/01/rdf-schema#label Ubisoft Montpellier Engine
gptkbp:license Proprietary
gptkbp:notable_games gptkb:Mario_+_Rabbids_Kingdom_Battle
gptkb:Child_of_Light
gptkb:Beyond_Good_&_Evil
gptkb:Rayman_Legends
gptkbp:platforms gptkb:Xbox
gptkb:Windows
gptkb:Play_Station
gptkbp:production_status Active
gptkbp:programming_language gptkb:C++
gptkb:Lua
gptkbp:release_date 2000-01-01
2023-01-01
gptkbp:supports 3 D Graphics
gptkbp:target_audience gptkb:game_developers
gptkbp:used_in gptkb:video_games
gptkbp:bfsParent gptkb:Ubisoft
gptkbp:bfsLayer 4