URP (Universal Render Pipeline)

GPTKB entity

Statements (66)
Predicate Object
gptkbp:instance_of gptkb:river
gptkbp:allows Custom Shaders
gptkbp:developed_by gptkb:Unity_Technologies
gptkbp:enables Dynamic Lighting
gptkbp:enhances Visual Quality
gptkbp:features Shader Graph
https://www.w3.org/2000/01/rdf-schema#label URP (Universal Render Pipeline)
gptkbp:improves gptkb:benchmark
gptkbp:includes Universal Render Pipeline Asset
gptkbp:is gptkb:Open_Source
Lightweight
Flexible
User-friendly
Modular
Widely Used
Scalable
Efficient
Highly Configurable
Community Supported
Feature-rich
Future-proof
Cross-platform Compatible
Lightweight and Fast
Designed for VR
Highly Optimized
Ideal for Indie Developers
Part of Unity 2019.3+
Supports 2 D Animation
Supports 2 D Canvas Renderer
Supports 2 D Colliders
Supports 2 D Effects
Supports 2 D Lights
Supports 2 D Lights and Shadows
Supports 2 D Physics
Supports 2 D Rigidbodies
Supports 2 D Shadows
Supports 2 D Sprite Renderer
Supports 2 D Sprites
Supports 2 D Tilemap Renderer
Supports 2 D Tilemaps
Supports 2 DUI Elements
Supports 3 D Graphics
Supports Custom Render Passes
Supports Light Probes
Supports Multiple Render Targets
Supports Post-processing Stack
Supports Reflection Probes
Supports Screen Space Effects
Supports Shadow Mapping
Supports Visual Effects Graph
Supports High Definition Render Pipeline (HDRP) features
gptkbp:is_compatible_with gptkb:Unity_Engine
gptkbp:is_optimized_for Mobile Platforms
gptkbp:provides Cross-platform Support
Shader Variants
Lightweight Rendering
gptkbp:supports Real-time Rendering
Post-processing Effects
Deferred Rendering
2 D Graphics
Forward Rendering
GPU Instancing
gptkbp:used_in Game Development
gptkbp:utilizes Scriptable Render Features
gptkbp:bfsParent gptkb:Unity's_Shader_Graph
gptkbp:bfsLayer 5