Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:color
|
gptkbp:allows |
material creation
visual shader programming |
gptkbp:can_create |
post-processing effects
custom shaders UI shaders |
gptkbp:community_support |
forums and tutorials
|
gptkbp:developed_by |
gptkb:Unity_Technologies
|
gptkbp:enables |
real-time shader editing
|
gptkbp:exported_to |
shader code
|
gptkbp:features |
Shader variants
Shader properties Sub-graphs |
https://www.w3.org/2000/01/rdf-schema#label |
Unity's Shader Graph
|
gptkbp:integrates_with |
gptkb:Unity's_rendering_pipeline
|
gptkbp:is_available_in |
Unity 2018.1 and later
|
gptkbp:is_compatible_with |
gptkb:URP_(Universal_Render_Pipeline)
HDRP (High Definition Render Pipeline) |
gptkbp:is_documented_in |
Unity Manual
|
gptkbp:is_enhanced_by |
third-party tools
community plugins Unity Asset Store assets |
gptkbp:is_integrated_with |
C# scripts
|
gptkbp:is_part_of |
gptkb:Unity_Editor
Unity's graphics pipeline Unity's visual scripting tools |
gptkbp:is_promoted_by |
online courses
Unity conferences Unity tutorials You Tube channels |
gptkbp:is_supported_by |
gptkb:multiple_platforms
Unity community Unity documentation Unity forums |
gptkbp:is_used_by |
gptkb:video_game
|
gptkbp:is_used_for |
gptkb:museum
gptkb:artwork performance tuning game optimization 2 D and 3 D graphics |
gptkbp:is_utilized_in |
gptkb:Photographer
game design virtual reality applications augmented reality applications |
gptkbp:provides |
preview window
node-based interface |
gptkbp:supports |
texture sampling
custom lighting models PBR (Physically Based Rendering) GPU instancing Shader Graph API fragment manipulation vertex manipulation |
gptkbp:updates |
Unity releases
|
gptkbp:used_in |
gptkb:engine
|
gptkbp:bfsParent |
gptkb:Post_Processing_Stack
|
gptkbp:bfsLayer |
4
|