Tyranny (1998)

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style stylized graphics
gptkbp:awards nominated for several
gptkbp:character_classes multiple
gptkbp:character_customization gptkb:battle
gptkbp:character_development gptkb:battle
gptkbp:character_relationships dynamic
gptkbp:combat_system real-time with pause
gptkbp:community gptkb:battle
active
gptkbp:composer gptkb:Troy_Baker
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Obsidian_Entertainment
gptkbp:difficulty adjustable
gptkbp:dlc gptkb:battle
gptkbp:economy gptkb:battle
gptkbp:engine gptkb:aircraft
gptkbp:faction gptkb:battle
gptkbp:game_engine gptkb:Unity_Engine
gptkbp:game_length 20-30 hours
gptkbp:game_mechanics Brian Heins
gptkbp:game_modes single-player
gptkbp:game_world open world
gptkbp:gameplay isometric perspective
gptkbp:genre gptkb:tabletop_role-playing_game
gptkbp:has_expansion gptkb:battle
gptkbp:has_lore rich backstory
https://www.w3.org/2000/01/rdf-schema#label Tyranny (1998)
gptkbp:influences gptkb:Pillars_of_Eternity
gptkbp:inspired_by classic RP Gs
gptkbp:is_influential_in gptkb:battle
gptkbp:language branching dialogue
gptkbp:military_strategy strategic
gptkbp:mod_support gptkb:battle
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style non-linear
player-driven
player choices affect the story
gptkbp:notable_players game ending
gptkbp:number_of_teams customizable
moral dilemmas
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Paradox_Interactive
gptkbp:rating 85
8.5/10
gptkbp:release_date November 10, 2016
gptkbp:release_platform gptkb:Steam
gptkbp:release_region Worldwide
gptkbp:released gptkb:battle
gptkbp:sequel gptkb:battle
gptkbp:setting gptkb:Magic:_The_Gathering_set
gptkbp:system_requirements Windows 7 or higher
gptkbp:themes power and tyranny
gptkbp:updates frequent
gptkbp:voice_actor gptkb:battle
gptkbp:bfsParent gptkb:Shadow_Gallery
gptkbp:bfsLayer 6