gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Touhou_6:_Embodiment_of_Scarlet_Devil
|
gptkbp:art_style
|
2 D sprite
|
gptkbp:championship
|
held
|
gptkbp:character_appearance
|
gptkb:ZUN
|
gptkbp:community
|
active
supported
|
gptkbp:composer
|
gptkb:ZUN
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Team_Shanghai_Alice
|
gptkbp:difficulty
|
varied
|
gptkbp:enemy
|
various
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
gptkb:stock_market_index
large
|
gptkbp:fan_engagement
|
created
|
gptkbp:fought_in
|
featured
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_features
|
multiple endings
|
gptkbp:game_length
|
short
|
gptkbp:game_mechanics
|
gptkb:Magic:_The_Gathering_set
gptkb:rocket
collecting items
shooting
dodging
character abilities
unlockable content
spell cards
continues
difficulty settings
replay system
hitboxes
score attack mode
power levels
lives system
stage progression
enemy patterns
extra stages
boss patterns
|
gptkbp:game_modes
|
Single-player
Cooperative play
|
gptkbp:genre
|
bullet hell
|
gptkbp:influences
|
gptkb:anime
gptkb:mythological_figure
|
gptkbp:legacy
|
influential
|
gptkbp:localization
|
gptkb:none
|
gptkbp:main_character
|
gptkb:Reimu_Hakurei
gptkb:Marisa_Kirisame
|
gptkbp:merchandise
|
gptkb:stock_market_index
|
gptkbp:platform
|
gptkb:PC
|
gptkbp:power_ups
|
gptkb:stock_market_index
|
gptkbp:predecessor
|
Touhou 4: Lotus Land Story
|
gptkbp:release_date
|
August 1998
|
gptkbp:release_year
|
gptkb:1998
|
gptkbp:sequel
|
gptkb:Touhou_6:_Embodiment_of_Scarlet_Devil
|
gptkbp:series
|
gptkb:anime
|
gptkbp:setting
|
gptkb:Gensokyo
|
gptkbp:speedrun_community
|
popular
|
gptkbp:successor
|
gptkb:Touhou_6:_Embodiment_of_Scarlet_Devil
|
gptkbp:tradition
|
featured
|