gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:anime
|
gptkbp:art_style
|
gptkb:anime
|
gptkbp:artwork
|
distinctive
featured
|
gptkbp:character_appearance
|
gptkb:ZUN
|
gptkbp:character_customization
|
limited
|
gptkbp:character_development
|
present
|
gptkbp:character_relationships
|
gptkb:launch_complex
dynamic
|
gptkbp:community
|
active
|
gptkbp:community_events
|
frequent
|
gptkbp:community_support
|
active
|
gptkbp:composer
|
gptkb:ZUN
|
gptkbp:developer
|
gptkb:Team_Shanghai_Alice
|
gptkbp:difficulty
|
multiple
adjustable
challenging
|
gptkbp:enemy
|
varied
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
gptkb:stock_market_index
gptkb:Touhou_fandom
|
gptkbp:fan_events
|
held
attended
|
gptkbp:final_score
|
implemented
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_length
|
varies
|
gptkbp:game_modes
|
varied
single-player
|
gptkbp:game_replayability
|
high
|
gptkbp:game_world
|
expansive
|
gptkbp:gameplay
|
2 D scrolling shooter
|
gptkbp:genre
|
bullet hell
|
gptkbp:graphics
|
stylized
|
gptkbp:has_ability
|
unique
|
gptkbp:has_achievements
|
included
rewarding
|
gptkbp:has_crossover
|
possible
|
gptkbp:has_lore
|
rich
|
gptkbp:influences
|
gptkb:mythological_figure
|
gptkbp:main_character
|
gptkb:Reimu_Hakurei
gptkb:Marisa_Kirisame
|
gptkbp:merchandise
|
gptkb:stock_market_index
|
gptkbp:mod_support
|
limited
|
gptkbp:narrative_style
|
gptkb:Magic:_The_Gathering_set
engaging
|
gptkbp:notable_episodes
|
gptkb:original
|
gptkbp:number_of_teams
|
multiple
top-down
|
gptkbp:platform
|
gptkb:operating_system
|
gptkbp:power_ups
|
gptkb:stock_market_index
|
gptkbp:predecessor
|
Touhou 28: Dream Diary
|
gptkbp:release_date
|
gptkb:2022
|
gptkbp:release_format
|
independent
|
gptkbp:release_platform
|
gptkb:PC
|
gptkbp:series
|
gptkb:anime
|
gptkbp:setting
|
gptkb:Gensokyo
|
gptkbp:soundtrack
|
gptkb:original
|
gptkbp:successor
|
gptkb:Touhou_30:_Undefined_Fantastic_Object
|
gptkbp:themes
|
gptkb:Community_Center
|
gptkbp:updates
|
regular
frequent
|
gptkbp:user_experience
|
immersive
|