Total War: Medieval II

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Shogun_series
gptkb:Total_War:_Empire_-The_Warpath_Campaign
gptkbp:art_style Realistic
gptkbp:community Supported
Active modding community
gptkbp:critical_reception Positive reviews
gptkbp:developer gptkb:Creative_Assembly
gptkbp:dlc Various downloadable content
gptkbp:engine Warscape Engine
gptkbp:faction 16 factions
gptkbp:features gptkb:operating_system
gptkb:historical_figure
Naval battles
Historical battles
Historical accuracy
Realistic physics
Day-night cycle
Dynamic weather
Battlefield tactics
Replay system
Battle formations
Unit types
Victory conditions
Cinematic battles
Customizable units
Technology tree
Economy management
Custom battles
Diplomacy system
Unit recruitment
Unit morale system
Agent system
Campaign objectives
Settlement management
Strategic map
Siege battles
Battlefield visibility
Family tree system
Map regions
Religious system
Unit experience system
gptkbp:game_modes Multiplayer
Single-player
gptkbp:gameplay turn-based strategy
gptkbp:genre Real-time tactics
gptkbp:has_expansion gptkb:Medieval_II:_Total_War_–_Kingdoms
gptkbp:influences gptkb:Historical_events
gptkb:battle
Medieval warfare
gptkbp:intelligence Improved AI
gptkbp:involved_units over 200 units
gptkbp:map Campaign map
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style Historical
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Sega
gptkbp:release_date November 10, 2006
gptkbp:sales Over 2 million copies
gptkbp:sequel gptkb:Medieval:_Total_War
gptkbp:setting gptkb:Medieval_Europe
gptkbp:soundtrack Original score by Jeff van Dyck
gptkbp:successor gptkb:Total_War:_Attila