gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:artistic_director
|
gptkb:Brian_Horton
|
gptkbp:awards
|
Best Action Adventure Game
|
gptkbp:character_development
|
Lara's transformation
|
gptkbp:critical_reception
|
generally favorable reviews
|
gptkbp:developer
|
gptkb:Crystal_Dynamics
|
gptkbp:difficulty
|
Adjustable difficulty
|
gptkbp:environment
|
Open world
|
gptkbp:franchise
|
gptkb:Tomb_Raider_franchise
|
gptkbp:game_awards
|
gptkb:Spike_Video_Game_Awards
gptkb:award
gptkb:Golden_Joystick_Award
gptkb:BAFTA_Awards
|
gptkbp:game_design
|
Noah Hughes
|
gptkbp:game_engine
|
gptkb:Crystal_Engine
|
gptkbp:game_features
|
gptkb:Exploration
gptkb:Combat
gptkb:crafts
Puzzle-solving
Tomb Raiding
|
gptkbp:game_length
|
approximately 12-15 hours
|
gptkbp:game_mechanics
|
gptkb:Side_quests
Stealth
Resource management
Collectibles
Traversal
Platforming
Fast travel
Environmental puzzles
Combat mechanics
Skill upgrades
Quick time events
|
gptkbp:game_mode
|
Single-player
|
gptkbp:genre
|
Action-adventure
|
gptkbp:in-game_currency
|
Salvage
|
gptkbp:influences
|
gptkb:Uncharted_series
Survival horror games
|
gptkbp:inspiration
|
gptkb:mythology
gptkb:archaeologists
Adventure films
|
gptkbp:main_character
|
gptkb:Lara_Croft
|
gptkbp:multiplayer
|
No
|
gptkbp:music_composer
|
gptkb:Jason_Graves
|
gptkbp:narrative_theme
|
gptkb:Survival
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:players
|
Third-person perspective
|
gptkbp:predecessor
|
gptkb:Tomb_Raider:_Underworld
|
gptkbp:publisher
|
gptkb:Square_Enix
|
gptkbp:release_date
|
March 5, 2013
|
gptkbp:release_platform
|
gptkb:PC
gptkb:Xbox_One
gptkb:PS4
|
gptkbp:sales
|
over 8.5 million copies
|
gptkbp:sequel
|
gptkb:Rise_of_the_Tomb_Raider
|
gptkbp:series
|
gptkb:Tomb_Raider
|
gptkbp:setting
|
gptkb:Yamatai
|
gptkbp:voice_actor
|
gptkb:Camilla_Luddington
|
gptkbp:bfsParent
|
gptkb:Lara_Croft
|
gptkbp:bfsLayer
|
5
|