gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:cemetery
|
gptkbp:art_style
|
stylized
|
gptkbp:character
|
gptkb:The_Vizier
gptkb:Kaileena
gptkb:The_Sand_Wraith
Zarok
Rathas
|
gptkbp:combat_system
|
real-time
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Ubisoft
|
gptkbp:engine
|
gptkb:Anvil_Engine
|
gptkbp:game_mechanics
|
gptkb:architect
gptkb:spacecraft
gptkb:operating_system
gptkb:museum
gptkb:computer
boss battles
environmental design
stealth
combat tactics
environmental hazards
character interactions
time manipulation
environmental storytelling
character customization
environmental interaction
side quests
level design
character abilities
crafting system
combat strategy
environmental puzzles
skill trees
dynamic camera angles
difficulty settings
quick time events
dynamic events
loot system
enemy AI
save system
world exploration
enemy types
narrative choices
stealth mechanics
combat combos
skill progression
upgrade system
checkpoint system
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
combat
platforming
puzzle-solving
|
gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
Tomb King of the Forgotten Sands
|
gptkbp:influences
|
gptkb:Shadow_of_the_Colossus
gptkb:Assassin's_Creed
gptkb:deity
|
gptkbp:main_character
|
gptkb:Monarch
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:Magic:_The_Gathering_set
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:release_date
|
November 2010
|
gptkbp:release_platform
|
gptkb:Nintendo_DS
gptkb:Wii
|
gptkbp:sequel
|
gptkb:Prince_of_Persia:_The_Forgotten_Sands
|
gptkbp:series
|
gptkb:Prince_of_Persia
|
gptkbp:setting
|
gptkb:ancient_Egypt
|
gptkbp:soundtrack
|
gptkb:Inon_Zur
|