gptkbp:instanceOf
|
video game
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gptkbp:awards
|
Best Action Game at the 2010 Spike Video Game Awards
|
gptkbp:criticalReception
|
generally positive
|
gptkbp:developer
|
gptkb:Ubisoft_Toronto
|
gptkbp:director
|
Scott_Lee
|
gptkbp:engine
|
gptkb:Anvil_Engine
|
gptkbp:gameFeatures
|
gptkb:Maxime_Béland
customization options
strategic planning
character development
real-time decision making
immersive environments
online multiplayer
combat mechanics
immersive storytelling
realistic physics
player choice
dynamic lighting
tactical gameplay
intuitive controls
AI behavior
cover system
varied mission objectives
co-op missions
environmental kills
detailed graphics
suspenseful atmosphere
intense narrative
stealth_mechanics
|
gptkbp:gameLength
|
10-12 hours
|
gptkbp:gameMechanics
|
co-op mode
last known position
mark and execute
|
gptkbp:genre
|
stealth
|
gptkbp:mainCharacter
|
gptkb:Sam_Fisher
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
Spies vs. Mercs
|
gptkbp:narrativeStyle
|
personal revenge
|
gptkbp:platforms
|
gptkb:PlayStation_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:predecessor
|
gptkb:Tom_Clancy's_Splinter_Cell:_Double_Agent
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:releaseDate
|
April 13, 2010
|
gptkbp:releaseFormat
|
Xbox_360,_Microsoft_Windows,_PlayStation_3
|
gptkbp:sequel
|
gptkb:Tom_Clancy's_Splinter_Cell:_Blacklist
|
gptkbp:series
|
Splinter Cell
|
gptkbp:setting
|
gptkb:Washington,_D.C.
|
gptkbp:soundtrack
|
gptkb:Amon_Tobin
|
gptkbp:voiceActor
|
gptkb:Nolan_North
gptkb:David_Harewood
gptkb:Kari_Wahlgren
gptkb:Michael_Irby
gptkb:Derek_Phillips
|
gptkbp:wrote
|
gptkb:Richard_Dansky
gptkb:Tom_Clancy
|