gptkbp:instance_of
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gptkb:video_game
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gptkbp:artistic_director
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Scott Lee
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gptkbp:awards
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gptkb:Best_Action_Game
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gptkbp:critical_reception
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positive
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gptkbp:developer
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gptkb:Ubisoft_Toronto
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gptkbp:engine
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gptkb:Anvil_Engine
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gptkbp:game_design
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gptkb:Maxime_Béland
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gptkbp:game_engine
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Ubisoft's proprietary engine
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gptkbp:game_features
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gptkb:online_multiplayer
customization options
varied environments
local multiplayer
environmental interactions
combat mechanics
realistic graphics
player choice
dynamic lighting
intuitive controls
story-driven missions
AI behavior
cover system
co-op missions
enemy AI
stealth mechanics
immersive sound design
mission variety
stealth takedowns
gadget usage
dynamic story elements
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gptkbp:game_length
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10-12 hours
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gptkbp:game_mechanic
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last known position
mark and execute
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gptkbp:genre
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stealth
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gptkbp:influences
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gptkb:military_strategy
gptkb:surveillance_technology
narrative storytelling
real-world espionage
stealth gameplay mechanics
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gptkbp:main_character
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gptkb:Sam_Fisher
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gptkbp:mode
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single-player
multiplayer
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gptkbp:multiplayer
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Spies vs. Mercs
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gptkbp:music_composer
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gptkb:Michael_Mc_Cann
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gptkbp:narrative_theme
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gptkb:betrayal
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gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
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gptkbp:publisher
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gptkb:Ubisoft
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gptkbp:release_date
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April 13, 2010
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gptkbp:release_platform
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gptkb:Xbox_Live_Arcade
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gptkbp:sequel
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gptkb:Tom_Clancy's_Splinter_Cell:_Blacklist
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gptkbp:series
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gptkb:Splinter_Cell
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gptkbp:setting
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gptkb:Washington,_D._C.
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gptkbp:voice_actor
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gptkb:Nolan_North
gptkb:David_Harewood
gptkb:Kari_Wahlgren
gptkb:Michael_Irby
gptkb:Derek_Phillips
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gptkbp:writer
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gptkb:Tom_Clancy
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gptkbp:bfsParent
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gptkb:Tom_Clancy's_Splinter_Cell:_Blacklist
gptkb:Tom_Clancy's_Splinter_Cell
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gptkbp:bfsLayer
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5
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