Statements (25)
Predicate | Object |
---|---|
gptkbp:instanceOf |
gptkb:video_game
|
gptkbp:composer |
gptkb:Eric_Brosius
|
gptkbp:developer |
gptkb:Ion_Storm
|
gptkbp:director |
gptkb:Randy_Smith
|
gptkbp:engine |
gptkb:Unreal_Engine_2.0
|
gptkbp:genre |
stealth
|
https://www.w3.org/2000/01/rdf-schema#label |
Thief: Deadly Shadows
|
gptkbp:mainCharacter |
gptkb:Garrett
|
gptkbp:mode |
single-player
|
gptkbp:notableFeature |
open-ended missions
dynamic lighting and shadows |
gptkbp:notableLevel |
gptkb:Shalebridge_Cradle
|
gptkbp:perspective |
first-person
third-person |
gptkbp:platform |
gptkb:Microsoft_Windows
gptkb:Xbox |
gptkbp:predecessor |
gptkb:Thief_II:_The_Metal_Age
|
gptkbp:publisher |
gptkb:Eidos_Interactive
|
gptkbp:releaseDate |
2004-05-25
|
gptkbp:series |
Thief
|
gptkbp:setting |
gptkb:The_City
|
gptkbp:bfsParent |
gptkb:Eric_Brosius
gptkb:Mike_McShaffry gptkb:Ion_Storm |
gptkbp:bfsLayer |
6
|