The World Spear

GPTKB entity

Statements (58)
Predicate Object
gptkbp:instance_of gptkb:location
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Doom_Eternal
gptkbp:contains gptkb:mythological_figure
gptkbp:depicted_in cutscenes
a massive structure
gptkbp:depicts futuristic architecture
gptkbp:designed_by the developers at id Software
gptkbp:features gptkb:video_game
multiple arenas
gptkbp:has platforming elements
gptkbp:has_lore gptkb:the_Doom_universe
https://www.w3.org/2000/01/rdf-schema#label The World Spear
gptkbp:includes secret areas
gptkbp:is_a_place_for has a unique aesthetic
has a rich backstory
features environmental storytelling
has a unique soundtrack
has a variety of enemies
requires strategy to navigate
features dynamic environments
has a distinct visual style
has a rich visual design
has environmental hazards
contains collectibles
features lore collectibles
has multiple pathways
gptkbp:is_a_site_for epic battles
epic confrontations
intense combat
player exploration
intense boss fights
gptkbp:is_accessible_by the Fortress of Doom
gptkbp:is_associated_with gptkb:the_Doom_Slayer
gptkbp:is_explored_in the single-player campaign
gptkbp:is_influenced_by mythological themes
gptkbp:is_involved_in the campaign storyline
gptkbp:is_known_for its verticality
its challenging enemies
gptkbp:is_part_of the game's lore
the game's climax
the game's final act
the game's climax.
the game's narrative progression
the Hell on Earth chapter
gptkbp:is_referenced_in Doom Eternal's marketing
gptkbp:located_in the player can find upgrades
the player can upgrade weapons
the player encounters mini-bosses
the player fights the Icon of Sin
gptkbp:location the fight against the Khan Makyr
gptkbp:part_of gptkb:Doom_Eternal
gptkbp:setting gptkb:multiplayer_modes
boss battles
the ultimate showdown
Doom Slayer's journey
cutscene events
Doom Eternal's final battles