gptkbp:instance_of
|
gptkb:television_series
|
gptkbp:art_style
|
gptkb:comic_book
|
gptkbp:awards
|
gptkb:D._I._C._E._Award_nomination
BAFTA nomination
Golden Joystick Award nomination
|
gptkbp:based_on
|
gptkb:The_Walking_Dead_franchise
|
gptkbp:contains
|
gptkb:spacecraft
gptkb:video_game
gptkb:book
decision making
flashbacks
moral dilemmas
character arcs
action sequences
character interactions
player choices
cliffhangers
multiple endings
relationship dynamics
emotional moments
narrative choices
dialogue options
|
gptkbp:critical_reception
|
positive
|
gptkbp:developed_by
|
gptkb:Telltale_Games
|
gptkbp:features
|
gptkb:David_Garcia
gptkb:Javier_Garcia
gptkb:Clementine
|
gptkbp:follows
|
Episode 3
|
gptkbp:game_engine
|
gptkb:Telltale_Tool
|
gptkbp:game_mechanics
|
point-and-click
quick time events
|
gptkbp:genre
|
gptkb:amusement_park
|
gptkbp:influenced_by
|
gptkb:The_Walking_Dead_comic_series
gptkb:The_Walking_Dead_TV_series
|
gptkbp:narrative_style
|
interactive storytelling
|
gptkbp:part_of
|
gptkb:The_Walking_Dead:_A_New_Frontier
|
gptkbp:platform
|
gptkb:PC
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:precedes
|
Episode 5
|
gptkbp:released
|
December 20, 2016
|
gptkbp:sequel
|
gptkb:The_Walking_Dead:_Michonne
gptkb:The_Walking_Dead:_Season_Two
|
gptkbp:setting
|
post-apocalyptic
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:target_audience
|
mature
|
gptkbp:theme
|
gptkb:loss
gptkb:survival
gptkb:family
|
gptkbp:voice_actor
|
gptkb:Mélanie_Lynskey
gptkb:Kaitlyn_Dias
gptkb:Roger_Clark
gptkb:Gabe_Kunda
gptkb:Ashley_M._Johnson
|
gptkbp:bfsParent
|
gptkb:The_Walking_Dead:_A_New_Frontier
|
gptkbp:bfsLayer
|
4
|