Statements (129)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Author
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Greyhawk_campaign
gptkb:Greyhawk_Ruins gptkb:The_Drow_race |
gptkbp:adapted_into |
gptkb:comic_book
gptkb:video_game gptkb:novel |
gptkbp:author |
gptkb:Gary_Gygax
|
gptkbp:contains |
gptkb:historical_event
gptkb:cultural_influences gptkb:Photographer gptkb:video_game gptkb:mythological_figure gptkb:sports_event gptkb:museum gptkb:cave gptkb:item feedback mechanisms unique experiences dynamic gameplay plot twists quests hidden truths moral dilemmas adventure hooks campaign advice immersive experiences lost civilizations character arcs thematic elements fantastical elements conflict resolution techniques artistic elements new magic items new monsters player options narrative techniques encounters story elements world lore epic quests immersive storytelling mysterious phenomena narrative depth character backstories gameplay depth character-driven plots collaborative gameplay new spells legendary artifacts combat strategies new character classes thematic depth ancient secrets gameplay dynamics character relationships world events character variety gameplay variety game mastering tips player engagement strategies imaginative scenarios new races unexplained events thematic variety character development arcs mythical references enigmatic characters world-building elements world-building tips creative challenges role-playing tips cultural details character depth fabled locations interactive narratives player-driven stories game balance considerations session planning advice session themes character development advice session recap techniques forgotten lore NP Cs session pacing tips unusual occurrences character motivation strategies collaborative storytelling elements emotional engagement strategies extraordinary adventures game mechanics considerations narrative flow techniques narrative variety player agency elements plot development techniques session depth session structure elements session variety world-building frameworks |
gptkbp:controls |
gptkb:Author
|
gptkbp:cover_art |
gptkb:Jeff_Dee
|
gptkbp:critical_reception |
positive
|
gptkbp:features |
gptkb:Drow_elves
|
gptkbp:format |
gptkb:Author
|
gptkbp:game_type |
gptkb:tabletop_role-playing_game
|
https://www.w3.org/2000/01/rdf-schema#label |
The Vault of the Drow
|
gptkbp:illustrated_by |
gptkb:Dave_Trampier
|
gptkbp:includes |
adventure scenarios
|
gptkbp:influenced |
subsequent D& D modules
Drow culture in gaming |
gptkbp:influenced_by |
gptkb:The_Lord_of_the_Rings
gptkb:The_Hobbit |
gptkbp:inspired |
Forgotten Realms campaign setting
Dark Sun campaign setting |
gptkbp:isbn |
0-935696-10-4
|
gptkbp:language |
English
|
gptkbp:legacy |
influential in fantasy gaming
|
gptkbp:notable_character |
gptkb:Eilistraee
gptkb:Lolth gptkb:Drizzt_Do'_Urden gptkb:Smurf |
gptkbp:page_count |
gptkb:64
|
gptkbp:part_of |
The Drow series
|
gptkbp:predecessor |
The Drow of the Underdark
|
gptkbp:published_by |
gptkb:TSR,_Inc.
|
gptkbp:release_year |
gptkb:1978
|
gptkbp:setting |
gptkb:archaeological_site
|
gptkbp:successor |
gptkb:Queen_of_the_Demonweb_Pits
|