Advanced Dungeons & Dragons 1st Edition

GPTKB entity

Statements (111)
Predicate Object
gptkbp:instanceOf gptkb:role-playing_game
gptkbp:component gptkb:The_Sinister_Secret_of_Saltmarsh
gptkb:Against_the_Giants
gptkb:Queen_of_the_Demonweb_Pits
gptkb:The_Temple_of_Elemental_Evil
gptkb:The_Village_of_Hommlet
gptkb:Tomb_of_Horrors
gptkb:White_Plume_Mountain
gptkb:Descent_into_the_Depths_of_the_Earth
gptkb:Expedition_to_the_Barrier_Peaks
gptkb:Keep_on_the_Borderlands
gptkbp:designer gptkb:Gary_Gygax
gptkbp:followedBy gptkb:Advanced_Dungeons_&_Dragons_2nd_Edition
gptkbp:genre fantasy
gptkbp:hasRule gptkb:Monster_Manual
gptkb:Player's_Handbook
gptkb:Dungeon_Masters_Guide
https://www.w3.org/2000/01/rdf-schema#label Advanced Dungeons & Dragons 1st Edition
gptkbp:language English
gptkbp:mechanic gptkb:initiative
domain management
alignment system
spellcasting
character classes
psionics
wilderness exploration
saving throws
hit points
morale
THAC0
proficiency system
turn undead
dungeon exploration
level advancement
experience points
armor class
downtime activities
encumbrance
mass combat rules
random encounter tables
NPC reactions
artifact and relic rules
combat tables
critical hits (optional)
deity and religion rules
demi-human level limits
disease and poison rules
encounter balance
encounter distance
fumble rules (optional)
henchmen and hirelings
initiative dice
initiative for NPCs
initiative for environmental effects
initiative for group actions
initiative for hazards
initiative for individual actions
initiative for magic items
initiative for magical effects
initiative for melee weapons
initiative for missile weapons
initiative for monsters
initiative for morale checks
initiative for movement
initiative for negotiation
initiative for party actions
initiative for pursuit
initiative for reinforcements
initiative for retreat
initiative for spells
initiative for summoned creatures
initiative for surprise
initiative for surrender
initiative for terrain
initiative for traps
initiative for weather
initiative modifiers
initiative segments
initiative ties
magic item creation
material spell components
monster ecology
monster morale
monster summoning
multi-classing
non-weapon proficiencies
race/class restrictions
random treasure tables
reaction tables
spell components
surprise rules
training for level advancement
turn order
weapon speed
weapon vs. armor type tables
gptkbp:mediaType gptkb:print
gptkbp:precededBy gptkb:Original_Dungeons_&_Dragons
gptkbp:publisher gptkb:TSR,_Inc.
gptkbp:releaseDate 1977
1978
1979
gptkbp:setting gptkb:Forgotten_Realms
gptkb:Dragonlance
gptkb:Greyhawk
gptkbp:system gptkb:Dungeons_&_Dragons
gptkbp:bfsParent gptkb:Sea_Elf
gptkb:Yama
gptkb:Dungeon_Master's_Guide
gptkb:Monster_Manual
gptkb:Player's_Handbook
gptkbp:bfsLayer 5