gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:The_Thing_#12
gptkb:Who_Goes_There?
gptkb:The_Thing_(novella)
|
gptkbp:art_style
|
realistic
|
gptkbp:based_on
|
gptkb:The_Thing_(1982_film)
|
gptkbp:community
|
active
cult following
|
gptkbp:composer
|
gptkb:Marco_Beltrami
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
Computer Artworks
|
gptkbp:enemy
|
alien creatures
human enemies
|
gptkbp:game_engine
|
gptkb:software
|
gptkbp:game_features
|
gptkb:spacecraft
gptkb:video_game
combat
inventory system
AI companions
survival elements
|
gptkbp:game_length
|
approximately 10-12 hours
|
gptkbp:game_mechanics
|
caves
team management
snowy landscapes
trust system
abandoned research station
|
gptkbp:game_modes
|
single-player
|
gptkbp:genre
|
survival horror
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Thing video game
|
gptkbp:in-game_items
|
gptkb:weapon
ammo
health kits
|
gptkbp:influenced_by
|
gptkb:film
gptkb:The_Thing_(1982_film)
|
gptkbp:influences
|
gptkb:film
stealth gameplay
|
gptkbp:inspired_by
|
gptkb:The_Thing_(novel)
|
gptkbp:intelligence
|
dynamic
|
gptkbp:legacy
|
influential in horror gaming.
|
gptkbp:main_character
|
gptkb:Captain_Blake
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
survival against an alien organism
|
gptkbp:number_of_teams
|
third-person
affect outcomes
|
gptkbp:platform
|
gptkb:Play_Station_2
gptkb:Microsoft_Windows
gptkb:Xbox
|
gptkbp:publisher
|
gptkb:Universal_Interactive
|
gptkbp:rating
|
M for Mature
|
gptkbp:release_date
|
2002-06-24
June 24, 2002
|
gptkbp:release_platform
|
gptkb:PC
gptkb:Xbox
P S2
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
gptkb:Antarctica
|
gptkbp:voice_actor
|
gptkb:battle
|