gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:The_Thin_Red_Line
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gptkbp:awards
|
gptkb:none
|
gptkbp:character
|
infantry, vehicles, aircraft
|
gptkbp:character_customization
|
gptkb:battle
|
gptkbp:character_development
|
limited
|
gptkbp:collects
|
manual save
|
gptkbp:combat_system
|
tactical combat
|
gptkbp:community_support
|
fan forums
|
gptkbp:composer
|
gptkb:Koei_Sound_Team
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Koei
|
gptkbp:difficulty
|
easy, normal, hard
|
gptkbp:director
|
Koei Art Team
|
gptkbp:enemy
|
infantry, tanks, aircraft
|
gptkbp:engine
|
Koei's proprietary engine
|
gptkbp:environment
|
open world
|
gptkbp:features
|
gptkb:battle
|
gptkbp:game_engine
|
gptkb:software
|
gptkbp:game_features
|
team-based gameplay
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_modes
|
single-player
multiplayer
single-player, multiplayer
|
gptkbp:genre
|
tactical shooter
|
gptkbp:has_role
|
commander, soldier
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Thin Red Line (2001 video game)
|
gptkbp:influences
|
military strategy games
|
gptkbp:inspired_by
|
gptkb:The_Thin_Red_Line_(1998_film)
|
gptkbp:intelligence
|
dynamic enemy AI
|
gptkbp:language
|
English, Japanese
|
gptkbp:map
|
realistic terrain
|
gptkbp:mission
|
assault, defense, reconnaissance
|
gptkbp:mod_support
|
gptkb:battle
|
gptkbp:multiplayer
|
gptkb:collaboration
competitive
|
gptkbp:narrative_style
|
based on the novel by James Jones
|
gptkbp:number_of_teams
|
third-person
1-4 players
|
gptkbp:platform
|
gptkb:Play_Station_2
|
gptkbp:publisher
|
gptkb:Koei
|
gptkbp:rating
|
T for Teen
|
gptkbp:release_date
|
gptkb:2001
November 2001
October 2001
December 2001
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sales
|
moderate sales
|
gptkbp:sequel
|
gptkb:battle
|
gptkbp:series
|
Koei's Tactical Series
|
gptkbp:setting
|
gptkb:World_War_II
|
gptkbp:user_interface
|
gptkb:HUD
|