The Shadow of Mordor

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:antagonist gptkb:Sauron
gptkbp:awards gptkb:Best_Game_at_the_Golden_Joystick_Awards_2015
Best Action Adventure at the Game Awards 2014
gptkbp:character_customization gptkb:battle
gptkbp:composer gptkb:Lorne_Balfe
gptkbp:critical_reception generally favorable reviews
gptkbp:developer gptkb:Monolith_Productions
gptkbp:dlc gptkb:Lord_of_the_Hunt
gptkb:The_Bright_Lord
gptkbp:first_published gptkb:2015
gptkbp:first_released gptkb:2014
gptkbp:game_engine gptkb:Lith_Tech
gptkbp:game_features gptkb:museum
gptkb:mountain
upgrades
boss battles
crafting
environmental interactions
open world
side quests
day-night cycle
dynamic weather
character progression
character abilities
dynamic storytelling
stealth kills
RPG elements
skill tree
fast travel
combat challenges
finishing moves
enemy weaknesses
dynamic AI
enemy hierarchy
gptkbp:game_length approximately 20 hours
completionist around 40 hours
gptkbp:game_mechanics gptkb:spacecraft
combat
stealth
gptkbp:game_modes single-player
gptkbp:genre action-adventure
https://www.w3.org/2000/01/rdf-schema#label The Shadow of Mordor
gptkbp:influenced game design in future titles
gptkbp:inspired_by gptkb:The_Lord_of_the_Rings
gptkb:The_Hobbit
gptkbp:main_character gptkb:Talion
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style gptkb:Nemesis_System
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
gptkbp:publisher gptkb:Warner_Bros._Interactive_Entertainment
gptkbp:release_date September 30, 2014
gptkbp:sales over 9 million copies sold
gptkbp:sequel gptkb:Middle-earth:_Shadow_of_War
gptkbp:setting gptkb:mythological_figure
gptkbp:bfsParent gptkb:valley
gptkbp:bfsLayer 3