Statements (22)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game mechanic
|
gptkbp:developedBy |
gptkb:Monolith_Productions
|
gptkbp:feature |
dynamic enemy relationships
enemy hierarchy personalized enemy interactions procedurally generated enemies |
gptkbp:firstAppearance |
gptkb:Middle-earth:_Shadow_of_Mordor
|
https://www.w3.org/2000/01/rdf-schema#label |
Nemesis System
|
gptkbp:influenced |
other game mechanics
video game design discussions |
gptkbp:influencedBy |
player actions
|
gptkbp:introducedIn |
2014
|
gptkbp:notableFor |
emergent storytelling
persistent enemy memory unique enemy encounters |
gptkbp:patent |
gptkb:Warner_Bros._Interactive_Entertainment
gptkb:US_Patent_No._10,926,179 |
gptkbp:publishedBy |
gptkb:Warner_Bros._Interactive_Entertainment
|
gptkbp:usedIn |
gptkb:Middle-earth:_Shadow_of_Mordor
gptkb:Middle-earth:_Shadow_of_War |
gptkbp:bfsParent |
gptkb:Shadow_of_Mordor
|
gptkbp:bfsLayer |
5
|