gptkbp:instance_of
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gptkb:video_game
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gptkbp:ai
|
enemy units
|
gptkbp:art_style
|
2 D graphics
|
gptkbp:availability
|
abandonware
|
gptkbp:characters
|
various factions
|
gptkbp:community
|
none available
small fanbase
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Sierra_On-Line
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gptkbp:difficulty_levels
|
multiple
|
gptkbp:economy
|
resource gathering
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gptkbp:environment
|
varied terrains
|
gptkbp:expansion
|
gptkb:none
|
gptkbp:faction
|
multiple factions
|
gptkbp:fighting_style
|
real-time combat
|
gptkbp:game_awards
|
gptkb:none
|
gptkbp:game_engine
|
proprietary engine
|
gptkbp:game_length
|
10-20 hours
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:gameplay
|
resource management
base building
unit control
|
gptkbp:genre
|
real-time strategy
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Omega Conflict
|
gptkbp:human_interaction
|
build, gather, attack
|
gptkbp:influences
|
gptkb:Command_&_Conquer
gptkb:Dune_II
|
gptkbp:inspiration
|
gptkb:military_strategy
|
gptkbp:is_a_resource_for
|
energy and minerals
|
gptkbp:language_support
|
English
|
gptkbp:legacy
|
influenced later RTS games
|
gptkbp:map
|
strategic maps
|
gptkbp:military_unit
|
ground and air units
|
gptkbp:mod_support
|
no
|
gptkbp:multiplayer
|
yes
|
gptkbp:narrative
|
intergalactic war
|
gptkbp:platform
|
gptkb:MS-DOS
|
gptkbp:players
|
top-down view
|
gptkbp:publisher
|
gptkb:Sierra_On-Line
|
gptkbp:release_date
|
gptkb:1995
|
gptkbp:release_region
|
gptkb:North_America
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
gptkb:science_fiction
|
gptkbp:soundtrack
|
gptkb:original_score
|
gptkbp:strategic_goals
|
tactical planning
|
gptkbp:system_requirements
|
low
|
gptkbp:tutorials
|
basic tutorial available
|
gptkbp:unit_type
|
various unit types
|
gptkbp:updates
|
none post-release
|
gptkbp:user_interface
|
point-and-click
|
gptkbp:user_reviews
|
average ratings
|
gptkbp:bfsParent
|
gptkb:The_Omega_series
|
gptkbp:bfsLayer
|
6
|