gptkbp:instance_of
|
gptkb:video_game
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gptkbp:artistic_director
|
gptkb:John_Sweeney
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gptkbp:awards
|
Game Awards 2020 -Game of the Year
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gptkbp:composer
|
gptkb:Gustavo_Santaolalla
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gptkbp:critical_reception
|
Metacritic score 93/100
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gptkbp:cultural_impact
|
representation of LGBTQ+ characters
influence on game design
discussions on violence in video games
criticism and praise for narrative choices
influence on future video game narratives
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gptkbp:developed_by
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gptkb:Naughty_Dog
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gptkbp:engine
|
Naughty Dog Game Engine
|
gptkbp:game_design
|
gptkb:Neil_Druckmann
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gptkbp:game_engine
|
Naughty Dog Engine
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gptkbp:game_length
|
25-30 hours
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gptkbp:game_mechanics
|
gptkb:exploration
decision-making
crafting
combat
stealth
|
gptkbp:game_mode
|
single-player
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gptkbp:game_series
|
gptkb:The_Last_of_Us
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gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Last of Us Part II (Chinese version)
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gptkbp:influences
|
gptkb:Zombie
cinematic storytelling
survival horror games
|
gptkbp:main_character
|
gptkb:Ellie
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gptkbp:multiplayer
|
No
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gptkbp:narrative_theme
|
gptkb:revenge
|
gptkbp:platforms
|
gptkb:Play_Station_4
|
gptkbp:published_by
|
gptkb:Sony_Interactive_Entertainment
|
gptkbp:release_date
|
June 19, 2020
|
gptkbp:release_region
|
gptkb:China
|
gptkbp:release_type
|
digital and physical
|
gptkbp:sales
|
over 4 million copies in first three days
|
gptkbp:sequel
|
gptkb:The_Last_of_Us
|
gptkbp:setting
|
post-apocalyptic United States
|
gptkbp:themes
|
gptkb:betrayal
gptkb:loss
gptkb:survival
love
morality
|
gptkbp:voice_actor
|
gptkb:Laura_Bailey
gptkb:Derek_Phillips
gptkb:Ian_Alexander
gptkb:Ashley_M._Johnson
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gptkbp:bfsParent
|
gptkb:Net_Ease_Games
|
gptkbp:bfsLayer
|
5
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