gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Lucas_Pope
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gptkbp:art_style
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historical accuracy
2 D hand-drawn
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gptkbp:awards
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various nominations
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gptkbp:character_development
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dynamic interactions
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gptkbp:critical_reception
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generally positive
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gptkbp:developer
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gptkb:Jordan_Mechner
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gptkbp:game_engine
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gptkb:custom_engine
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gptkbp:game_features
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gptkb:historical_event
gptkb:museum
cultural references
plot twists
emotional depth
narrative complexity
achievements
character motivations
player choices
historical accuracy
environmental storytelling
player agency
immersive storytelling
character backstories
multiple endings
realistic dialogue
character relationships
historical characters
immersive sound design
interactive dialogue
detailed environments
atmospheric graphics
character profiles
map navigation
in-game journal
historical immersion
time-sensitive events
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gptkbp:game_length
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approximately 10 hours
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gptkbp:genre
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gptkb:amusement_park
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gptkbp:influences
|
mystery novels
film noir
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gptkbp:inspiration
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gptkb:historical_event
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gptkbp:language
|
multiple languages
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gptkbp:main_character
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gptkb:Robert_Cath
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gptkbp:multiplayer
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gptkb:battle
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gptkbp:narrative_style
|
non-linear
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gptkbp:platform
|
gptkb:smartphone
gptkb:operating_system
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gptkbp:publisher
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gptkb:Dot_Emu
|
gptkbp:puzzles
|
integrated into story
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gptkbp:release_date
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2013-08-01
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gptkbp:release_platform
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gptkb:GOG.com
gptkb:Steam
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gptkbp:release_region
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gptkb:Europe
gptkb:North_America
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gptkbp:remastered
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gptkb:battle
|
gptkbp:sequel
|
gptkb:none
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gptkbp:setting
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gptkb:Orient_Express
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gptkbp:soundtrack
|
original score by Paul Oakenfold
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gptkbp:style_of_play
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real-time
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gptkbp:user_interface
|
point-and-click
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gptkbp:voice_actor
|
professional voice actors
|