gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Lucas_Pope
|
gptkbp:art_style
|
historical accuracy
2 D hand-drawn
|
gptkbp:artwork
|
stylized
|
gptkbp:availability
|
digital platforms
|
gptkbp:awards
|
Best Adventure Game
|
gptkbp:character_appearance
|
gptkb:Jordan_Mechner
|
gptkbp:character_development
|
dynamic
|
gptkbp:character_relationships
|
gptkb:launch_complex
|
gptkbp:community
|
active
|
gptkbp:composer
|
gptkb:Paul_Oakenfold
|
gptkbp:critical_reception
|
positive
|
gptkbp:cultural_impact
|
cult classic
|
gptkbp:developer
|
gptkb:Jordan_Mechner
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_features
|
multiple endings
|
gptkbp:game_length
|
9 hours
real-time
8-10 hours
|
gptkbp:game_mechanics
|
point-and-click
time-sensitive actions
|
gptkbp:game_replayability
|
high
|
gptkbp:genre
|
gptkb:amusement_park
|
gptkbp:historical_figure
|
gptkb:battle
|
gptkbp:influenced_by
|
gptkb:Agatha_Christie
|
gptkbp:influences
|
film noir
|
gptkbp:inspiration
|
gptkb:historical_event
|
gptkbp:language
|
English
|
gptkbp:legacy
|
influential
|
gptkbp:main_character
|
gptkb:Robert_Cath
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
real-time
linear
character interactions
|
gptkbp:narrative_theme
|
gptkb:mythological_figure
|
gptkbp:number_of_teams
|
third-person
branching paths
impact story
|
gptkbp:platform
|
gptkb:operating_system
|
gptkbp:publisher
|
gptkb:Brøderbund_Software
|
gptkbp:puzzles
|
gptkb:tank
|
gptkbp:release_date
|
gptkb:1997
1997-08-01
1997-09-01
|
gptkbp:release_platform
|
gptkb:Mac_OS
|
gptkbp:release_year
|
gptkb:1997
|
gptkbp:sequel
|
gptkb:The_Last_Express:_The_Game_Remastered
|
gptkbp:setting
|
gptkb:Orient_Express
early 20th century
|
gptkbp:sound
|
serious
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:target_audience
|
adventure gamers
|
gptkbp:user_interface
|
graphical
|
gptkbp:voice_actor
|
gptkb:battle
|