The Great Train Robbery (video game)

GPTKB entity

Statements (54)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Michael_Crichton
gptkbp:art_style Pixel art
gptkbp:awards gptkb:None
gptkbp:character_development Relationships
Skill progression
Character backstory
gptkbp:community Fan base
gptkbp:critical_reception Mixed reviews
gptkbp:developer The Software Farm
gptkbp:environment gptkb:City
Countryside
Train stations
Open world
Train tracks
gptkbp:game_engine gptkb:Custom_engine
gptkbp:game_length Approximately 5 hours
gptkbp:game_mechanics gptkb:Exploration
gptkb:Combat
Stealth
Inventory system
Dialogue system
gptkbp:gameplay Point-and-click
gptkbp:genre gptkb:amusement_park
gptkbp:graphics gptkb:2_D
https://www.w3.org/2000/01/rdf-schema#label The Great Train Robbery (video game)
gptkbp:in-game_items gptkb:weapon
gptkb:Photographer
gptkb:software
gptkb:Money
Disguises
gptkbp:influenced_by Mystery novels
Heist films
Detective stories
gptkbp:influences gptkb:Sherlock_Holmes
gptkbp:inspired_by gptkb:Great_Train_Robbery_of_1963
gptkbp:is_available_on Abandonware sites
gptkbp:main_character Robber
gptkbp:mod_support gptkb:battle
gptkbp:mode Single-player
gptkbp:narrative_style Interactive story
gptkbp:number_of_teams Multiple endings
gptkbp:objective Steal money from the train
gptkbp:platform gptkb:Amiga
gptkb:DOS
gptkbp:publisher The Software Farm
gptkbp:puzzles Logic puzzles
gptkbp:release_date 1993-01-01
gptkbp:release_year gptkb:1993
gptkbp:sequel gptkb:None
gptkbp:setting gptkb:Victorian_England
gptkbp:soundtrack gptkb:Original_score
gptkbp:target_audience Teenagers