gptkbp:instance_of
|
gptkb:film
|
gptkbp:bfsLayer
|
4
|
gptkbp:bfsParent
|
gptkb:Kodansha_Comics
|
gptkbp:awards
|
gptkb:Tokyo_Anime_Award
gptkb:Animage_Anime_Grand_Prix
|
gptkbp:based_on
|
gptkb:Ghost_in_the_Shell:_Stand_Alone_Complex
|
gptkbp:box_office
|
$1.5 million
|
gptkbp:critical_reception
|
positive
|
gptkbp:directed_by
|
gptkb:Kenji_Kamiyama
|
gptkbp:distributor
|
gptkb:Bandai_Visual
|
gptkbp:features_character
|
gptkb:Aramaki
gptkb:Ishikawa
gptkb:Saito
gptkb:Major_Motoko_Kusanagi
gptkb:Batou
gptkb:Togusa
Paz
Borma
|
gptkbp:follows
|
gptkb:The_Ghost_in_the_Shell:_Stand_Alone_Complex
|
gptkbp:genre
|
gptkb:musical
gptkb:Author
cyberpunk
|
gptkbp:influenced_by
|
gptkb:Akira
gptkb:weapon
gptkb:The_Matrix
gptkb:philosophy_of_mind
gptkb:Neuromancer
gptkb:Masamune_Shirow
cybernetics
transhumanism
artificial intelligence themes
Ghost in the Shell manga
Japanese cyberpunk culture
Ghost in the Shell: Stand Alone Complex series
|
gptkbp:language
|
gptkb:Japanese
|
gptkbp:music_by
|
gptkb:Yoko_Kanno
|
gptkbp:part_of
|
The Ghost in the Shell franchise
|
gptkbp:precedes
|
Ghost in the Shell: SA C_2045
|
gptkbp:premiered_on
|
gptkb:Tokyo_International_Anime_Fair
|
gptkbp:produced_by
|
gptkb:Production_I._G
|
gptkbp:release_year
|
gptkb:2006
|
gptkbp:runtime
|
120 minutes
|
gptkbp:sequel
|
The Ghost in the Shell: Stand Alone Complex -Individual Eleven
|
gptkbp:set_in
|
futuristic Japan
|
gptkbp:written_by
|
gptkb:Kenji_Kamiyama
|