The Fall of Rapture

GPTKB entity

Statements (72)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style gptkb:architect
gptkbp:critical_reception generally favorable reviews
gptkbp:developer gptkb:2_K_Marin
gptkbp:engine gptkb:Unreal_Engine_2.5
gptkbp:game_engine gptkb:engine
gptkbp:game_length 10-12 hours
gptkbp:game_mechanics gptkb:healthcare_organization
gptkb:spacecraft
gptkb:church
gptkb:Ken_Levine
gptkb:video_game
gptkb:museum
gptkb:plasmids
decision making
inventory management
resource management
upgrades
boss battles
crafting
combat
environmental hazards
achievements
environmental interactions
environmental storytelling
player agency
side quests
difficulty levels
level design
character progression
moral choices
skill trees
cutscenes
AI companions
dialogue choices
dynamic events
enemy AI
stealth elements
save system
enemy types
narrative choices
main quests
unlockables
tonics
gene tonics
gptkbp:game_modes single-player
gptkbp:genre gptkb:legal_case
https://www.w3.org/2000/01/rdf-schema#label The Fall of Rapture
gptkbp:influences gptkb:Objectivism
gptkb:Ayn_Rand
gptkbp:main_character Subject Delta
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_theme dystopia
gptkbp:part_of gptkb:Bio_Shock_series
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:predecessor gptkb:Bio_Shock
gptkbp:publisher gptkb:2_K_Games
gptkbp:rating gptkb:television_series
gptkbp:release_date gptkb:2010
gptkbp:release_platform gptkb:Xbox_Live_Arcade
gptkb:Play_Station_Network
gptkb:Steam
gptkbp:setting gptkb:Rapture
1960s
gptkbp:soundtrack gptkb:Garry_Schyman
gptkbp:successor gptkb:Bio_Shock_Infinite
gptkbp:voice_actor gptkb:Troy_Baker
gptkb:Courtnee_Draper
gptkbp:bfsParent gptkb:Bio_Shock_2_-Original_Soundtrack
gptkbp:bfsLayer 5