The Division: The New York Times
GPTKB entity
Statements (78)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:character_customization |
yes
|
gptkbp:critical_reception |
generally favorable reviews
|
gptkbp:developed_by |
gptkb:Ubisoft
|
gptkbp:dlc |
Expansion packs
|
gptkbp:engine |
gptkb:Snowdrop_Engine
|
gptkbp:game_engine |
gptkb:Snowdrop_Engine
|
gptkbp:game_features |
gptkb:seasonal_events
gptkb:expansion_packs gptkb:microtransactions gptkb:loot_boxes gptkb:season_pass community events developer support fan events trophies user-generated content clan system community feedback community challenges strategic gameplay achievements character classes cross-platform play environmental storytelling real-time combat open world player-driven economy day-night cycle dynamic weather leaderboards realistic graphics character progression modding support team-based gameplay crafting system player versus player skill-based matchmaking patch notes tactical gameplay game balancing skill trees AI enemies loot system enemy factions player versus environment streaming support missions and side quests immersive world endgame content in-game economy social hubs incursions free updates gear sets raid missions dark zone Pv P elements |
gptkbp:game_mode |
multiplayer
|
gptkbp:game_setting |
gptkb:New_York_City
|
gptkbp:game_type |
third-person shooter
|
gptkbp:genre |
action role-playing
|
gptkbp:multiplayer |
cooperative gameplay
|
gptkbp:narrative |
fighting against a pandemic
|
gptkbp:platforms |
gptkb:Microsoft_Windows
gptkb:Xbox_One gptkb:Play_Station_4 |
gptkbp:players |
Division agents
|
gptkbp:published_by |
gptkb:Ubisoft
|
gptkbp:release_date |
March 8, 2016
|
gptkbp:release_platform |
gptkb:PC
gptkb:Xbox_One gptkb:PS4 |
gptkbp:sales |
over 10 million copies
|
gptkbp:sequel |
gptkb:Tom_Clancy's_The_Division_2
|
gptkbp:setting |
post-apocalyptic New York City
|
gptkbp:bfsParent |
gptkb:Tom_Clancy
|
gptkbp:bfsLayer |
5
|