Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:allows |
high-quality graphics
large-scale environments advanced AI systems |
gptkbp:competitors |
gptkb:Frostbite_Engine
gptkb:Unreal_Engine gptkb:Cry_Engine |
gptkbp:developed_by |
gptkb:Ubisoft
|
gptkbp:enhances |
player immersion
|
gptkbp:features |
modular architecture
dynamic weather system real-time lighting physics simulation animation blending audio middleware integration destruction mechanics |
gptkbp:first_introduced |
gptkb:Tom_Clancy's_The_Division
|
https://www.w3.org/2000/01/rdf-schema#label |
Snowdrop Engine
|
gptkbp:is_acclaimed_for |
its community support
its user-friendly tools its graphical fidelity |
gptkbp:is_associated_with |
gptkb:Ubisoft_Toronto
gptkb:Ubisoft_Paris gptkb:Ubisoft_Reflections gptkb:Ubisoft_Massive |
gptkbp:is_compatible_with |
various platforms
|
gptkbp:is_designed_for |
gptkb:cloud_computing
PC gaming next-generation consoles |
gptkbp:is_known_for |
its scalability
its performance optimization its flexibility |
gptkbp:is_part_of |
Ubisoft's proprietary technology
|
gptkbp:is_recognized_for |
its innovative features
its ability to create immersive worlds its developer-friendly environment |
gptkbp:is_updated_by |
enhanced visual effects
new rendering techniques improved asset management |
gptkbp:is_used_by |
Ubisoft studios worldwide
|
gptkbp:is_used_in |
future Ubisoft projects
|
gptkbp:is_utilized_in |
various game genres
|
gptkbp:originated_in |
new gaming technologies
|
gptkbp:supports |
cross-platform development
multiplayer gameplay open world games single-player campaigns |
gptkbp:used_in |
gptkb:Mario_+_Rabbids_Sparks_of_Hope
gptkb:Avatar:_Frontiers_of_Pandora gptkb:Tom_Clancy's_The_Division_2 |
gptkbp:utilizes |
gptkb:cloud_computing
AI-driven content generation |
gptkbp:bfsParent |
gptkb:Ubisoft
gptkb:The_Vision gptkb:Xbox gptkb:Assassin's_Creed |
gptkbp:bfsLayer |
4
|