The Crack in Time

GPTKB entity

Statements (72)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:The_Time_of_the_Doctor
gptkb:Doctor_Who:_The_Time_of_the_Doctor
gptkbp:armament varied
gptkbp:art_style cartoonish
gptkbp:awards Best Game of 2009
gptkbp:character_development Ratchet and Clank's relationship
gptkbp:collects Zoni
gptkbp:critical_reception positive
gptkbp:developer gptkb:Insomniac_Games
gptkbp:difficulty adjustable
gptkbp:engine gptkb:Insomniac_Engine
gptkbp:game_features gptkb:architect
gptkb:musical
gptkb:hospital
gptkb:spacecraft
gptkb:Actor
gptkb:museum
gptkb:film
boss battles
dynamic environments
time trials
game lore
player choices
combat mechanics
environmental storytelling
character customization
side quests
story arcs
narrative depth
character backstories
story-driven
character abilities
skill points
dynamic lighting
environmental puzzles
emotional moments
hidden areas
cutscenes
challenge mode
AI companions
vehicle sections
platforming mechanics
enemy variety
upgradable weapons
game world immersion
real-time cutscenes
interactive NP Cs
gptkbp:game_length 10-15 hours
gptkbp:game_mechanics time manipulation
level-based
gptkbp:game_modes single-player
gptkbp:genre action-adventure
https://www.w3.org/2000/01/rdf-schema#label The Crack in Time
gptkbp:influences gptkb:Author
platforming games
gptkbp:main_character gptkb:Clank
gptkb:Ratchet
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style time travel
gptkbp:platform gptkb:Play_Station_3
gptkbp:predecessor gptkb:Ratchet_&_Clank:_Tools_of_Destruction
gptkbp:publisher gptkb:film_production_company
gptkbp:puzzles time-based
gptkbp:release_date October 27, 2009
gptkbp:sequel Ratchet & Clank: Q Force
gptkbp:series gptkb:Ratchet_&_Clank
gptkbp:setting gptkb:Planet_of_the_Lombaxes
gptkbp:soundtrack orchestral
gptkbp:voice_actor gptkb:David_Kaye
gptkb:James_Arnold_Taylor