Statements (42)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game designer
|
gptkbp:activeYears |
1990-present
|
gptkbp:associatedWith |
Q Entertainment
|
gptkbp:awards |
Excellence in Design at the 2001 Game Developers Choice Awards
Best Game at the 2002 Game Developers Choice Awards Best Game at the 2003 Tokyo Game Show |
gptkbp:birthDate |
1966-03-06
|
gptkbp:birthPlace |
gptkb:Yokohama,_Japan
|
gptkbp:collaboratedWith |
gptkb:Nobuo_Uematsu
gptkb:Masayoshi_Soken Yasunori Mitsuda |
gptkbp:createdBy |
Mizuguchi's_games_often_emphasize_emotional_experiences.
Mizuguchi's_games_often_utilize_innovative_technology. Mizuguchi's_games_often_feature_rhythm-based_gameplay. |
gptkbp:hasInfluenceOn |
modern video games
music video games audiovisual design in games. |
https://www.w3.org/2000/01/rdf-schema#label |
Tetsuya Mizuguchi
|
gptkbp:influenced |
game design
interactive entertainment audiovisual experiences |
gptkbp:influencedBy |
art
music technology |
gptkbp:inspiredBy |
visual art
synesthesia music games |
gptkbp:involvedIn |
game development
music production art direction |
gptkbp:knownFor |
Lumines
Child of Eden Rez |
gptkbp:locatedIn |
gptkb:Tokyo,_Japan
|
gptkbp:nationality |
Japanese
|
gptkbp:notableWork |
gptkb:Rez_Infinite
Tetris Effect Mizuguchi's_games_often_combine_music_and_visuals. |
gptkbp:occupation |
video game producer
|
gptkbp:research |
gptkb:Tokyo_University_of_the_Arts
gptkb:Keio_University |
gptkbp:website |
http://www.qentertainment.com
|