Tales of the World: Tactics Union
GPTKB entity
Statements (68)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
anime-style graphics
|
gptkbp:character_classes |
various classes
|
gptkbp:character_customization |
yes
|
gptkbp:character_development |
leveling system
|
gptkbp:combat_system |
grid-based movement
|
gptkbp:developer |
gptkb:Bandai_Namco_Entertainment
|
gptkbp:engine |
gptkb:custom_engine
|
gptkbp:franchise |
gptkb:Tales_franchise
|
gptkbp:game_features |
character roles
strategic planning strategic depth battle tactics dynamic battles strategic options visual storytelling team composition character interactions co-op gameplay side quests item management character progression character abilities combat strategies unlockable content battle mechanics mission objectives skill trees battle formations battlefield strategy story-driven missions enemy AI character relationships enemy encounters enemy types character lore character dialogue tactical advantages environmental tactics character skills battlefield control AI-controlled allies battle rewards character synergy turn order management battlefield hazards |
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:gameplay |
turn-based combat
|
gptkbp:genre |
gptkb:role-playing_game
|
gptkbp:influences |
gptkb:Final_Fantasy_Tactics
gptkb:Tactics_Ogre |
gptkbp:language |
gptkb:Japanese
|
gptkbp:multiplayer |
yes
|
gptkbp:music_composer |
gptkb:Motoi_Sakuraba
|
gptkbp:narrative |
character-driven story
|
gptkbp:platform |
gptkb:Play_Station_Portable
|
gptkbp:publisher |
gptkb:Namco_Bandai_Games
|
gptkbp:rating |
CERO A
|
gptkbp:release_date |
2010-12-16
|
gptkbp:release_region |
gptkb:Japan
|
gptkbp:sales |
over 100,000 copies
|
gptkbp:sequel |
gptkb:Tales_of_the_World:_Radiant_Mythology_3
|
gptkbp:series |
gptkb:Tales_series
|
gptkbp:setting |
gptkb:fantasy_world
|
gptkbp:user_interface |
menu-based
|
gptkbp:bfsParent |
gptkb:Motoi_Sakuraba
|
gptkbp:bfsLayer |
5
|