gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:awards
|
gptkb:PC_Gamer_US_Game_of_the_Year_1994
|
gptkbp:composer
|
gptkb:Tim_Ries
gptkb:Martin_Galway
gptkb:Greg_LoPiccolo
|
gptkbp:coverArtist
|
gptkb:Robb_Waters
|
gptkbp:criticalReception
|
acclaimed
|
gptkbp:designer
|
gptkb:Doug_Church
|
gptkbp:developer
|
gptkb:Looking_Glass_Technologies
|
gptkbp:director
|
gptkb:Doug_Church
|
gptkbp:enemyOf
|
gptkb:SHODAN
|
gptkbp:engine
|
gptkb:Looking_Glass_Engine
|
gptkbp:ESRB_rating
|
Mature
|
gptkbp:game
|
inventory management
environmental storytelling
nonlinear exploration
audio logs
cyberspace hacking
|
gptkbp:genre
|
action-adventure
immersive sim
|
https://www.w3.org/2000/01/rdf-schema#label
|
System Shock (1994)
|
gptkbp:influenced
|
gptkb:Deus_Ex
gptkb:BioShock
gptkb:Prey_(2017)
|
gptkbp:language
|
English
|
gptkbp:mainCharacter
|
gptkb:The_Hacker
|
gptkbp:mediaType
|
gptkb:DVD
CD-ROM
|
gptkbp:mode
|
single-player
|
gptkbp:notableCharacter
|
gptkb:The_Hacker
gptkb:Edward_Diego
gptkb:SHODAN
|
gptkbp:notableFor
|
cyberpunk setting
complex interface
influencing immersive sim genre
|
gptkbp:perspective
|
first-person
|
gptkbp:platform
|
gptkb:MS-DOS
gptkb:PC-98
gptkb:Mac_OS
|
gptkbp:priceRange
|
$69.95
|
gptkbp:publisher
|
gptkb:Origin_Systems
|
gptkbp:releaseDate
|
1994-09-23
|
gptkbp:remakeOf
|
gptkb:System_Shock:_Enhanced_Edition
gptkb:System_Shock_(2023)
2015
|
gptkbp:sells
|
over 170,000 copies
|
gptkbp:sequel
|
gptkb:System_Shock_2
|
gptkbp:setting
|
gptkb:Citadel_Station
|
gptkbp:theme
|
gptkb:artificial_intelligence
gptkb:transhumanism
cybernetics
corporate dystopia
|
gptkbp:voiceActor
|
gptkb:Terri_Brosius
gptkb:SHODAN
|
gptkbp:bfsParent
|
gptkb:Citadel_Station
gptkb:SHODAN
|
gptkbp:bfsLayer
|
7
|