Synths

GPTKB entity

Statements (92)
Predicate Object
gptkbp:instance_of gptkb:Artificial_Intelligence
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:The_Battle_of_the_Institute
gptkb:Paladin_Danse
gptkb:Fallout_Series
gptkb:The_Brotherhood_of_Steel_Scientists
gptkb:Arthur_Maxson
gptkb:Sole_Survivor
gptkbp:are a source of conflict
androids
often misunderstood by humans
often involved in espionage
often hunted
part of the lore
a source of moral dilemmas
a part of the game's narrative structure
a topic of ethical debate
often seen as a reflection of societal issues
often portrayed as victims
a representation of the consequences of technological advancement
a critical element in the game's world-building
a focal point of the game's conflict
a key aspect of the game's themes
a key element in the questline
a key part of the game's narrative arc
a part of the game's exploration of identity
a point of contention among factions
a product of pre-war technology
a reflection of post-apocalyptic society
a representation of artificial life
a result of human experimentation
a significant aspect of the game's lore.
a subject of research within the game
a symbol of the consequences of technology
integral to the storyline
not fully trusted
often depicted in various media within the game
often featured in side quests
often involved in moral choices
often involved in the game's central conflicts
often involved in the main conflict
often involved in the player's journey
often involved in the player's moral choices
often mistaken for humans
often seen as a threat by some characters
often seen as slaves
part of the Commonwealth
gptkbp:can_be decommissioned
hostile
reprogrammed
upgraded
used for reconnaissance
used for labor
deployed in various missions
used for combat
used for intelligence gathering
programmed for loyalty
activated remotely
allied with factions
freed from servitude
identified by their appearance
integrated into various factions
recruited as allies
used for infiltration
used for various missions and tasks
used for various roles in the game
utilized for various tasks
gptkbp:created_by gptkb:Research_Institute
gptkbp:features gptkb:advanced_technology
gptkbp:has_ability self-repair
gptkbp:have gptkb:emotions
distinctive features
various models
unique personalities
a complex hierarchy
a complex relationship with humans
a backstory
a significant impact on gameplay
a variety of functions
varied roles in society
a distinct voice
a role in the Institute's plans
a role in the game's economy
a role in the game's political landscape
a role in the player's decisions
a role in the player's interactions with the world
a significant presence in the Commonwealth
a variety of appearances
different levels of sentience
https://www.w3.org/2000/01/rdf-schema#label Synths
gptkbp:is_designed_to mimic human behavior
gptkbp:used_in gptkb:Fallout_series