Statements (100)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Firefly_Studios
|
gptkbp:art_style |
2 D graphics
|
gptkbp:awards |
Nominated for several awards
|
gptkbp:character_customization |
Limited customization options
|
gptkbp:community |
active
supported Active modding community Strong online community Stronghold Crusader: HD Stronghold Crusader: The Crusader's Return Stronghold Crusader: The Forgotten Crusade Stronghold Crusader: The Last Crusade Stronghold Crusader: The New Era |
gptkbp:community_events |
Online tournaments held
|
gptkbp:critical_reception |
Generally positive
generally positive |
gptkbp:developer |
gptkb:Firefly_Studios
|
gptkbp:difficulty |
Multiple difficulty levels
|
gptkbp:economy |
Resource-based economy
|
gptkbp:engine |
gptkb:Custom_engine
|
gptkbp:events |
Sieges and battles
|
gptkbp:faction |
gptkb:Arabian
European |
gptkbp:fan_art |
Active fan art community
|
gptkbp:fan_base |
Dedicated fanbase
|
gptkbp:features |
gptkb:military_siege
Resource management Historical battles resource management AI opponents historical campaigns economy simulation Castle building |
gptkbp:fighting_style |
Realistic medieval combat
|
gptkbp:followed_by |
gptkb:Stronghold:_Warlords
gptkb:Stronghold_3 |
gptkbp:game_engine |
Custom game engine developed by Firefly Studios
|
gptkbp:game_length |
Varies by campaign
|
gptkbp:game_mechanics |
gptkb:Embassy
combat tactics building construction unit training Resource gathering and management |
gptkbp:game_modes |
Multiplayer
Single-player Various game modes available |
gptkbp:game_replayability |
High replayability
|
gptkbp:gameplay |
siege warfare
castle building |
gptkbp:genre |
Real-time strategy
|
gptkbp:graphics |
2 D isometric
|
gptkbp:has_expansion |
New units and missions in expansions
Stronghold Crusader: Extreme |
gptkbp:historical_figure |
Includes historical figures as characters
|
https://www.w3.org/2000/01/rdf-schema#label |
Stronghold Crusader
|
gptkbp:influences |
gptkb:Age_of_Empires
gptkb:Total_War Historical strategy games Real-time tactics games |
gptkbp:inspiration |
Historical events and figures
|
gptkbp:inspired_by |
gptkb:church
gptkb:historical_event |
gptkbp:intelligence |
Enemy AI
|
gptkbp:involved_units |
gptkb:weapon
gptkb:Crossbowman gptkb:superhero Horse Archer Various medieval units |
gptkbp:is_a_resource_for |
Wood, stone, and food
|
gptkbp:legacy |
Influenced future strategy games
|
gptkbp:merchandise |
Limited merchandise available
|
gptkbp:mod_support |
gptkb:battle
|
gptkbp:modifications |
User-created modifications available
|
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrative_style |
Historical campaigns
|
gptkbp:number_of_teams |
Top-down view
Strategic player choices impact gameplay |
gptkbp:performance |
Moderate historical accuracy
|
gptkbp:platform |
gptkb:Microsoft_Windows
|
gptkbp:publisher |
Gathering of Developers
|
gptkbp:rating |
81/100
|
gptkbp:release_date |
September 7, 2002
|
gptkbp:release_platform |
gptkb:PC
|
gptkbp:sales |
over 1 million copies
|
gptkbp:sequel |
Stronghold Crusader Extreme
|
gptkbp:series |
gptkb:fortification
gptkb:Stronghold_series |
gptkbp:setting |
gptkb:Middle_Ages
|
gptkbp:soundtrack |
Orchestral music
composed by Paul Anthony Romero |
gptkbp:tutorials |
In-game tutorial available
|
gptkbp:updates |
Regular updates post-launch
Patches and updates released |
gptkbp:user_interface |
Point-and-click interface
point-and-click mini-map resource bar |
gptkbp:voice_actor |
Limited voice acting
|