gptkbp:instance_of
|
gptkb:hospital
|
gptkbp:allows
|
gesture recognition
|
gptkbp:developed_by
|
gptkb:Valve_Corporation
|
gptkbp:enables
|
haptic feedback
|
gptkbp:enhances
|
user experience in VR
|
https://www.w3.org/2000/01/rdf-schema#label
|
Steam VR Input
|
gptkbp:integrates_with
|
Steam platform
|
gptkbp:is_available_on
|
gptkb:smartphone
gptkb:operating_system
|
gptkbp:is_compatible_with
|
gptkb:HTC_Vive
gptkb:Windows_Mixed_Reality
gptkb:Steam_Workshop
gptkb:Oculus_Rift
|
gptkbp:is_designed_for
|
room-scale VR
seated VR
standing VR
|
gptkbp:is_designed_to
|
reduce latency
improve accuracy
support accessibility features
enhance immersion
support user customization
|
gptkbp:is_integrated_with
|
gptkb:Unity_engine
gptkb:engine
|
gptkbp:is_part_of
|
gptkb:Steam_VR_Dashboard
gptkb:Steam_VR_Home
gptkb:Steam_VR_ecosystem
Valve's VR strategy
|
gptkbp:is_supported_by
|
gptkb:document
tutorials
community forums
|
gptkbp:is_used_by
|
gptkb:video_game
VR content creators
educators in VR
researchers in VR
|
gptkbp:is_used_for
|
interactive experiences
educational tools
fitness applications
artistic expression in VR
|
gptkbp:is_used_in
|
VR gaming
VR therapy applications
VR simulations
social VR applications
VR training applications
VR art applications
arcade VR experiences
|
gptkbp:offers
|
gptkb:software
|
gptkbp:provides
|
API for developers
customizable control schemes
input mapping tools
|
gptkbp:released_in
|
gptkb:2016
|
gptkbp:supports
|
gptkb:musician
gptkb:video_game
keyboard and mouse
cross-platform play
multiple input devices
gamepads
VR locomotion techniques
|
gptkbp:updates
|
regularly
|
gptkbp:utilizes
|
Steam VR Tracking technology
|
gptkbp:bfsParent
|
gptkb:Valve_VR
gptkb:Steam_VR
|
gptkbp:bfsLayer
|
4
|