gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Xbox_Game_Studios
gptkb:State_of_Decay
|
gptkbp:awards
|
gptkb:Best_Indie_Game
gptkb:Best_Game_Design
|
gptkbp:community
|
gptkb:Community_Center
|
gptkbp:critical_reception
|
generally favorable reviews
|
gptkbp:developer
|
gptkb:Undead_Labs
|
gptkbp:engine
|
gptkb:Unreal_Engine_3
|
gptkbp:features
|
improved performance
DLC content
remastered graphics
|
gptkbp:game_mechanics
|
gptkb:rocket
gptkb:stock_market_index
permadeath
resource gathering
scavenging
vehicle usage
day-night cycle
crafting system
AI behavior
dynamic events
stealth mechanics
base defense
faction interactions
survivor skills
|
gptkbp:gameplay
|
resource management
open world
base building
character switching
|
gptkbp:genre
|
survival horror
|
gptkbp:in-game_currency
|
supplies
influence
|
gptkbp:influences
|
gptkb:Day_Z
gptkb:The_Walking_Dead
gptkb:Left_4_Dead
|
gptkbp:inspiration
|
gptkb:fish
survival genre
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
not available
|
gptkbp:narrative_style
|
gptkb:book
community management
survival against zombies
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
|
gptkbp:publisher
|
gptkb:Microsoft_Studios
|
gptkbp:rating
|
gptkb:75
|
gptkbp:release_date
|
April 28, 2015
|
gptkbp:sequel
|
gptkb:State_of_Decay_2
|
gptkbp:setting
|
zombie apocalypse
|
gptkbp:soundtrack
|
gptkb:musical
licensed music
|
gptkbp:updates
|
new features
balance changes
patches for bugs
|