gptkbp:instance_of
|
gptkb:video_game
gptkb:film
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:Zombie_Survival_Mod
gptkb:The_Last_of_Us
gptkb:Microsoft
|
gptkbp:aircraft_operated
|
gptkb:battle
drivable vehicles
|
gptkbp:awards
|
multiple nominations
|
gptkbp:base
|
gptkb:battle
|
gptkbp:character
|
gptkb:legal_case
zombies
special zombies
|
gptkbp:character_customization
|
gptkb:battle
|
gptkbp:community
|
gptkb:defense_strategies
gptkb:stock_market_index
gptkb:chess_match
community events
active modding community
resource gathering
scavenging
fan art and fan fiction
game expansions
story-driven missions
character skills
base management
faction dynamics
missions and quests
survival community
perks and traits
survivor relationships
survivor morale
|
gptkbp:community_support
|
active
|
gptkbp:constructed_in
|
gptkb:battle
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developed_by
|
gptkb:Undead_Labs
|
gptkbp:developer
|
gptkb:Undead_Labs
|
gptkbp:engine
|
gptkb:Unreal_Engine_3
|
gptkbp:environment
|
open world
day-night cycle
dynamic weather
|
gptkbp:environmental_impact
|
gptkb:battle
|
gptkbp:events
|
seasonal
|
gptkbp:fan_base
|
dedicated fans
dedicated
|
gptkbp:features
|
gptkb:book
resource management
permadeath
base building
|
gptkbp:fighting_style
|
melee and ranged
|
gptkbp:franchise
|
gptkb:State_of_Decay_series
|
gptkbp:game_engine
|
gptkb:Unreal_Engine_3
gptkb:engine
|
gptkbp:game_length
|
20-30 hours
|
gptkbp:game_modes
|
single-player
|
gptkbp:gameplay
|
open world
survival mechanics
|
gptkbp:genre
|
survival horror
|
gptkbp:has_expansion
|
gptkb:State_of_Decay:_Year-One_Survival_Edition
gptkb:Heartland
|
https://www.w3.org/2000/01/rdf-schema#label
|
State of Decay
|
gptkbp:in-game_currency
|
gptkb:resources
influence
|
gptkbp:influences
|
gptkb:Day_Z
gptkb:The_Walking_Dead
gptkb:Left_4_Dead
|
gptkbp:intelligence
|
dynamic
|
gptkbp:is_aplace_for
|
gptkb:battle
|
gptkbp:mission
|
varied
|
gptkbp:mod_support
|
limited
|
gptkbp:mode
|
single-player
|
gptkbp:multiplayer
|
gptkb:battle
not available
|
gptkbp:narrative_style
|
open world
zombie apocalypse
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Xbox_360
gptkb:operating_system
|
gptkbp:published_by
|
gptkb:Microsoft
|
gptkbp:publisher
|
gptkb:Microsoft_Studios
|
gptkbp:rating
|
75/100
8.0/10
|
gptkbp:release_date
|
June 5, 2013
|
gptkbp:release_platform
|
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:State_of_Decay_2
|
gptkbp:setting
|
post-apocalyptic
zombie apocalypse
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:stealth_features
|
gptkb:battle
|
gptkbp:updates
|
frequent
frequent patches
DL Cs available
|
gptkbp:voice_actor
|
gptkb:battle
|