Splinter Cell: The Essentials

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:abilities gptkb:stealth_technology
Night vision goggles
Grappling hook
Silenced weapons
gptkbp:art_style Realistic
gptkbp:critical_reception Mixed reviews
gptkbp:developer gptkb:Ubisoft_Toronto
gptkbp:difficulty Adjustable difficulty levels
gptkbp:engine gptkb:Render_Ware
gptkbp:franchise Tom Clancy's Splinter Cell franchise
gptkbp:game_awards Nominated for several awards
gptkbp:game_design Tactical espionage
gptkbp:game_engine Proprietary engine
gptkbp:game_features Environmental storytelling
Real-time decision making
AI-controlled enemies
Stealth mechanics
Dynamic lighting effects
Multiple endings
Stealth takedowns
Customizable loadouts
Environmental interaction
Mission-based objectives
Cover system
Interactive cutscenes
Mission replayability
Replayable missions
Enemy detection systems
Gadgets and tools
Sound-based gameplay mechanics
Stealth gameplay elements
gptkbp:game_length Approximately 10 hours
gptkbp:game_mechanics Stealth-based gameplay
gptkbp:game_modes Single-player campaign
gptkbp:game_setting Modern-day espionage
gptkbp:genre Stealth
gptkbp:influences gptkb:Metal_Gear_Solid_series
Action-adventure games
gptkbp:main_character gptkb:Sam_Fisher
gptkbp:mode Single-player
gptkbp:multiplayer No
gptkbp:narrative Follows Sam Fisher's missions
gptkbp:platform gptkb:Play_Station_Portable
gptkbp:players Third-person perspective
gptkbp:predecessor gptkb:Splinter_Cell:_Double_Agent
gptkbp:publisher gptkb:Ubisoft
gptkbp:rating M for Mature
gptkbp:release_date March 2006
gptkbp:release_region gptkb:Europe
gptkb:Australia
gptkb:North_America
gptkbp:series gptkb:Tom_Clancy's_Splinter_Cell
gptkbp:setting Various locations
gptkbp:soundtrack Original score by Amon Tobin
gptkbp:successor gptkb:Splinter_Cell:_Conviction
gptkbp:voice_actor gptkb:Michael_Irby
gptkbp:bfsParent gptkb:Sam_Fisher
gptkbp:bfsLayer 5