Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game_series
|
gptkbp:art_style |
2 D graphics
|
gptkbp:critical_reception |
generally positive
|
gptkbp:cultural_impact |
popular in the 90s arcade scene
|
gptkbp:developer |
gptkb:Atari_Games
|
gptkbp:features |
gptkb:video_game
|
gptkbp:game_engine |
custom arcade engine
|
gptkbp:game_mechanics |
fast-paced gameplay
user-friendly interface dynamic environments competitive racing colorful graphics local multiplayer simple controls game balance environmental effects leaderboards AI opponents top-down perspective customizable vehicles unlockable content tutorial mode difficulty settings power-up mechanics time-based challenges multiplayer competition checkpoint system bonus stages vehicle physics track hazards track variety lap-based racing varied vehicle types power-up variety |
gptkbp:game_modes |
gptkb:sports_event
gptkb:legal_case head-to-head |
gptkbp:gameplay |
arcade racing
|
gptkbp:genre |
racing
|
https://www.w3.org/2000/01/rdf-schema#label |
Speed Zone series
|
gptkbp:influences |
arcade racing games
|
gptkbp:inspired_by |
real-world racing
|
gptkbp:legacy |
influenced future racing games
|
gptkbp:notable_features |
gptkb:power-ups
obstacles varied environments |
gptkbp:number_of_teams |
up to 4 players
|
gptkbp:platform |
gptkb:video_game
|
gptkbp:publisher |
gptkb:Atari_Games
|
gptkbp:release_date |
gptkb:1990
|
gptkbp:release_platform |
gptkb:PC
arcade cabinets home consoles |
gptkbp:release_year |
gptkb:1990
|
gptkbp:sequel |
Speed Zone: The Ultimate Racing Game
|
gptkbp:setting |
various racing tracks
|
gptkbp:similar_games |
gptkb:Pole_Position_II
gptkb:Daytona_USA gptkb:Super_Off_Road gptkb:play Off Road Challenge |
gptkbp:soundtrack |
original music
|
gptkbp:successor |
Speed Zone: The Ultimate Racing Game
|
gptkbp:target_audience |
arcade gamers
|
gptkbp:bfsParent |
gptkb:Cobra_brand
|
gptkbp:bfsLayer |
5
|