Spawn (2003 video game)

GPTKB entity

Statements (64)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Spawn
gptkbp:art_style comic book style
gptkbp:based_on Spawn comic series
gptkbp:composer gptkb:Kurt_Harland
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Digital_Extremes
gptkbp:game_engine gptkb:Unreal_Engine_2
gptkbp:game_features gptkb:power-ups
gptkb:video_game
gptkb:museum
interactive environments
trophies
boss battles
VR support
environmental hazards
achievements
environmental interactions
co-op gameplay
character customization
day-night cycle
dynamic weather system
leaderboards
realistic physics
unlockable content
multiple endings
exploration elements
skill trees
cutscenes
AI companions
cinematic storytelling
upgradable abilities
combo system
varied enemy types
stealth elements
mod support
dynamic combat system
narrative choices
time-based challenges
character dialogue options
gptkbp:game_length approximately 10 hours
gptkbp:game_modes single-player
gptkbp:genre action-adventure
gptkbp:has_ability gptkb:television_series
superhuman strength
necromancy
energy manipulation
teleportation
https://www.w3.org/2000/01/rdf-schema#label Spawn (2003 video game)
gptkbp:influences gptkb:Spawn_animated_series
Spawn comic book series
Spawn film
gptkbp:main_character gptkb:Spawn
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_theme gptkb:revenge
gptkbp:platform gptkb:Play_Station_2
gptkb:Xbox
gptkbp:publisher gptkb:Namco
gptkbp:release_date gptkb:2003
gptkbp:release_platform gptkb:operating_system
gptkbp:sequel gptkb:Spawn:_Armageddon
gptkbp:setting gptkb:Borough
gptkbp:target_audience mature players