gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:advertising
|
promotional events
advertised on TV
|
gptkbp:art_style
|
3 D graphics
|
gptkbp:character_customization
|
limited
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Sonic_Team
|
gptkbp:features
|
gptkb:exploration
combat
puzzle-solving
|
gptkbp:game_design
|
level-based
|
gptkbp:game_engine
|
Sonic Engine
|
gptkbp:game_length
|
10 hours
|
gptkbp:game_mechanics
|
gptkb:power-ups
gptkb:seasonal_events
gptkb:multiplayer_modes
gptkb:collectibles
live events
resource management
user-generated content
boss battles
dynamic environments
VR support
environmental hazards
achievements
cross-platform play
co-op gameplay
social features
dynamic weather
leaderboards
character progression
character abilities
modding support
competitive gameplay
team-based gameplay
episodic content
unlockable content
AR features
combat strategy
environmental puzzles
skill trees
AI companions
timed challenges
stealth elements
narrative choices
item crafting
skill-based gameplay
exploration-based gameplay
|
gptkbp:game_mode
|
single-player
|
gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
Sonar by Night
|
gptkbp:influences
|
gptkb:Metroid_Prime
gptkb:Sonic_Adventure
gptkb:Super_Mario_64
|
gptkbp:main_character
|
gptkb:sonar_system
|
gptkbp:multiplayer
|
no
|
gptkbp:music_composer
|
gptkb:Jun_Senoue
|
gptkbp:narrative
|
linear story
|
gptkbp:platform
|
gptkb:Play_Station_2
|
gptkbp:publisher
|
gptkb:Sega
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:release_date
|
gptkb:2006
|
gptkbp:release_platform
|
gptkb:Play_Station_2
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:series
|
gptkb:Sonic_the_Hedgehog
|
gptkbp:setting
|
underwater
|
gptkbp:target_audience
|
gptkb:children
teenagers
|
gptkbp:bfsParent
|
gptkb:Sonar_Festival
|
gptkbp:bfsLayer
|
5
|