gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
5
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gptkbp:bfsParent
|
gptkb:Sly_Cooper_and_the_Thievius_Raccoonus
gptkb:Sly_Cooper
|
gptkbp:art_style
|
cartoonish
|
gptkbp:awards
|
gptkb:Best_Graphics
gptkb:Best_Soundtrack
gptkb:Best_Game_Design
Best Platformer
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Sucker_Punch_Productions
|
gptkbp:fan_base
|
cult following
|
gptkbp:game_engine
|
Karma Engine
|
gptkbp:game_features
|
gptkb:Police_Department
gptkb:museum
upgrades
boss battles
dynamic environments
platforming
puzzle solving
time trials
mini-games
hidden treasures
character abilities
environmental puzzles
character switching
side missions
stealth mechanics
stealth sections
interactive NP Cs
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_modes
|
single-player
|
gptkbp:genre
|
gptkb:video_game_series
|
gptkbp:influences
|
gptkb:Jak_and_Daxter
gptkb:Ratchet_&_Clank
gptkb:Spyro_the_Dragon
gptkb:Thief:_The_Dark_Project
|
gptkbp:inspired_by
|
film noir
heist films
|
gptkbp:main_character
|
gptkb:Bentley
gptkb:Sly_Cooper
gptkb:Murray
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
comic book style
|
gptkbp:platform
|
gptkb:Play_Station_2
|
gptkbp:predecessor
|
gptkb:Sly_Cooper:_Thievius_Raccoonus
|
gptkbp:publisher
|
gptkb:film_production_company
|
gptkbp:release_date
|
September 2004
|
gptkbp:remastered
|
gptkb:Sly_Cooper:_Thieves_in_Time
|
gptkbp:sequel
|
gptkb:Sly_3:_Honor_Among_Thieves
gptkb:Sly_Cooper_and_the_Thievius_Raccoonus
|
gptkbp:series
|
gptkb:Sly_Cooper
|
gptkbp:setting
|
gptkb:Paris
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:voice_actor
|
gptkb:Chris_Murphy
gptkb:Nika_Futterman
gptkb:Matt_Olsen
gptkb:Greg_Ellis
gptkb:Kevin_Miller
|