gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:abilities
|
climbing
sneaking
using gadgets
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gptkbp:antagonist
|
gptkb:Clockwerk
|
gptkbp:art_style
|
cartoonish
|
gptkbp:collectibility
|
gptkb:coins
bottles
pages of the Thievius Raccoonus
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
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gptkb:Sucker_Punch_Productions
|
gptkbp:environment
|
varied levels
|
gptkbp:game_awards
|
Best Platformer
|
gptkbp:game_engine
|
gptkb:Render_Ware
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanics
|
platforming
puzzle solving
stealth
|
gptkbp:game_modes
|
single-player
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gptkbp:genre
|
gptkb:platform_game
|
https://www.w3.org/2000/01/rdf-schema#label
|
Sly Cooper and the Thievius Raccoonus
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gptkbp:in-game_items
|
gptkb:fantasy_world
gptkb:power-ups
gptkb:video_game_character
gptkb:special_abilities
gptkb:Widgets
gptkb:challenges
gptkb:game_mechanics
gptkb:weapons
costumes
trophies
boss battles
game design
achievements
environmental interactions
mini-games
rewards
character customization
game challenges
game narrative
game objectives
leaderboards
game levels
skill upgrades
enemy encounters
progression system
stealth mechanics
unlockables
game story
|
gptkbp:influences
|
gptkb:animated_television_series
gptkb:comic_books
heist films
|
gptkbp:main_character
|
gptkb:Sly_Cooper
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative_focus
|
thievery
|
gptkbp:platform
|
gptkb:Play_Station_2
|
gptkbp:publisher
|
gptkb:Sony_Music_Entertainment
|
gptkbp:release_date
|
September 23, 2002
|
gptkbp:sequel
|
gptkb:Sly_2:_Band_of_Thieves
|
gptkbp:series
|
gptkb:Sly_Cooper
|
gptkbp:setting
|
various locations
|
gptkbp:soundtrack
|
composed by Peter Mc Connell
|
gptkbp:voice_actor
|
gptkb:Kevin_Miller
|
gptkbp:bfsParent
|
gptkb:Play_Station_2
gptkb:Sucker_Punch_Productions
|
gptkbp:bfsLayer
|
5
|