Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developer |
gptkb:video_game
|
gptkbp:features |
gptkb:Crisis_management
gptkb:award gptkb:soundtrack gptkb:operating_system Urban planning Environmental management Landmarks Player feedback Resource management Cultural buildings Civic engagement Residential areas User experience User-generated content Transportation systems Civic buildings Industrial areas Disaster management Game mechanics Commercial areas Economic fluctuations Community features Replayability City policies Game updates Game modes Game balance Player choices In-game events Environmental effects Tutorial mode Game challenges Touch screen controls AI behavior Save system Economic simulation City expansion Map editor Graphics style Wireless multiplayer Building upgrades Public services management City zoning City aesthetics Building types Scenario challenges Customizable cities City statistics City disasters City growth mechanics City reputation |
gptkbp:genre |
gptkb:aircraft
|
gptkbp:mode |
Single-player
|
gptkbp:platform |
gptkb:Nintendo_DS
|
gptkbp:publisher |
gptkb:video_game
|
gptkbp:release_date |
2006-10-02
|
gptkbp:series |
gptkb:Sim_City
|
gptkbp:setting |
City building
|
gptkbp:successor |
gptkb:Sim_City_4
|
gptkbp:bfsParent |
gptkb:Sim_City_Engine
|
gptkbp:bfsLayer |
5
|