gptkbp:instance_of
|
gptkb:video_game
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gptkbp:abilities
|
unlockable
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gptkbp:age_mechanic
|
aging system
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gptkbp:art_style
|
stylized
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gptkbp:character_classes
|
gptkb:none
|
gptkbp:character_customization
|
limited
|
gptkbp:character_design
|
inspired by martial arts archetypes
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gptkbp:character_development
|
progressive
skill tree
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gptkbp:combat_system
|
gptkb:martial_arts
gptkb:Kung_Fu
|
gptkbp:community
|
active
active player base
|
gptkbp:community_events
|
tournaments held
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Sloclap
|
gptkbp:difficulty
|
high
adjustable
challenging
|
gptkbp:difficulty_levels
|
multiple
|
gptkbp:dlc
|
upcoming expansions
|
gptkbp:engine
|
gptkb:Unreal_Engine_4
|
gptkbp:environment
|
urban
detailed
varied locations
|
gptkbp:events
|
special challenges
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gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
dedicated
|
gptkbp:feedback
|
positive
|
gptkbp:fighting_style
|
fast-paced
parrying and dodging
|
gptkbp:game_awards
|
nominated for several awards
Best Indie Game nomination
|
gptkbp:game_community
|
enthusiastic
|
gptkbp:game_engine
|
gptkb:Unreal_Engine_4
|
gptkbp:game_features
|
age mechanic
|
gptkbp:game_length
|
10-15 hours
approximately 10-15 hours
varies by player skill
|
gptkbp:game_mechanics
|
realistic fighting
timing-based combat
|
gptkbp:game_mode
|
single-player
|
gptkbp:game_modes
|
story mode
|
gptkbp:game_replayability
|
high due to difficulty
|
gptkbp:game_updates
|
frequent
frequent patches
|
gptkbp:game_world
|
semi-open world
|
gptkbp:genre
|
beat 'em up
|
gptkbp:graphics
|
stylized visuals
|
gptkbp:has_achievements
|
varied
various unlockables
|
gptkbp:has_lore
|
rich backstory
|
https://www.w3.org/2000/01/rdf-schema#label
|
Sifu
|
gptkbp:in-game_currency
|
experience points
|
gptkbp:influenced_by
|
Souls-like games
|
gptkbp:influences
|
martial arts culture
martial arts films
|
gptkbp:inspiration
|
Kung Fu films
|
gptkbp:main_character
|
gptkb:The_Student
|
gptkbp:merchandise
|
available
limited availability
|
gptkbp:mod_support
|
no
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative
|
linear
focused on revenge and redemption
|
gptkbp:narrative_theme
|
gptkb:revenge
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkb:Xbox_Series_X/_S
|
gptkbp:platforms
|
gptkb:Microsoft_Windows
gptkb:Play_Station_4
gptkb:Play_Station_5
|
gptkbp:players
|
limited
impact gameplay
|
gptkbp:publisher
|
gptkb:Sloclap
|
gptkbp:puzzles
|
gptkb:none
|
gptkbp:rating
|
M for Mature
|
gptkbp:release_date
|
February 8, 2022
|
gptkbp:release_platform
|
PC, PS4, PS5
PC, PS4, PS5, Xbox Series X/ S
|
gptkbp:release_type
|
digital and physical
|
gptkbp:reviews
|
highly rated
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:setting
|
gptkb:China
modern-day
|
gptkbp:sound
|
immersive audio
|
gptkbp:soundtrack
|
gptkb:original_score
original score by Howie Lee
|
gptkbp:speedrun_community
|
growing community
|
gptkbp:strategy
|
requires skill and timing
|
gptkbp:trailer
|
released prior to launch
|
gptkbp:tutorials
|
available
|
gptkbp:updates
|
post-launch support
post-launch content
|
gptkbp:voice_acting
|
minimal
|
gptkbp:bfsParent
|
gptkb:award
|
gptkbp:bfsLayer
|
3
|