Shinobi: The Last Warrior

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:abilities ninja techniques
gptkbp:ai aggressive
gptkbp:art_style 3 D graphics
gptkbp:character_customization limited
gptkbp:character_design stylized characters
gptkbp:cinematography animated
gptkbp:combat_system melee and ranged
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:Marubeni_Corporation
gptkbp:difficulty moderate
adjustable
gptkbp:enemy_types various ninjas
gptkbp:environment urban and rural
gptkbp:fan_base dedicated community
gptkbp:fighting_style fast-paced
gptkbp:game_awards gptkb:none
gptkbp:game_engine gptkb:Render_Ware
gptkbp:game_features stealth mechanics
gptkbp:game_length approximately 10 hours
gptkbp:game_modes single-player
gptkbp:game_updates gptkb:none
gptkbp:game_world open-ended
gptkbp:gameplay stealth
gptkbp:genre action-adventure
gptkbp:graphics stylized visuals
gptkbp:has_lore rich backstory
gptkbp:in-game_currency gptkb:none
gptkbp:influenced_by ninja mythology
gptkbp:influences gptkb:Japanese_culture
gptkbp:inspired_by gptkb:Shinobi_franchise
gptkbp:legacy part of gaming history
gptkbp:level_design linear progression
gptkbp:main_character Hotsuma
gptkbp:multiplayer no
gptkbp:narrative linear story
gptkbp:narrative_theme gptkb:revenge
gptkbp:platform gptkb:Play_Station_2
gptkbp:players Hotsuma
gptkbp:power_ups gptkb:special_abilities
gptkbp:publisher gptkb:Sega
gptkbp:rating T for Teen
gptkbp:release_date gptkb:2002
December 2002
November 2002
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Shinobi_(2002)
gptkbp:series gptkb:Shinobi
gptkbp:setting feudal Japan
gptkbp:soundtrack gptkb:original_score
gptkbp:user_interface minimalistic
gptkbp:voice_acting Japanese and English
gptkbp:bfsParent gptkb:Shinobi_series
gptkbp:bfsLayer 6