Shadowrun: Target: Wasteland

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:accessibility moderate accessibility
gptkbp:art_style 2 D graphics
gptkbp:artwork pixel art style
gptkbp:character_classes runners
gptkbp:character_development deep narrative
gptkbp:characters various archetypes
gptkbp:combat_system turn-based combat
gptkbp:community gptkb:fanbase
gptkbp:critical_reception mixed reviews
gptkbp:customization_options modular character builds
gptkbp:developer gptkb:FASA_Corporation
gptkbp:difficulty variable difficulty
gptkbp:economy gptkb:in-game_currency
gptkbp:expansion gptkb:none
gptkbp:game_awards gptkb:none
gptkbp:game_community active modding community
gptkbp:game_engine proprietary engine
gptkbp:game_features quests
gptkbp:game_length 20-30 hours
gptkbp:game_mechanics character customization
gptkbp:game_replayability high
gptkbp:game_setting gptkb:Wasteland
gptkbp:game_updates patches released
gptkbp:game_world open world
gptkbp:gameplay turn-based
gptkbp:genre gptkb:role-playing_game
gptkbp:has_gameplay_element magic and technology
gptkbp:has_lore rich lore
gptkbp:influenced video game design
gptkbp:influenced_by gptkb:science_fiction
gptkb:tabletop_games
gptkbp:influenced_games gptkb:Fallout_series
gptkbp:inspired_by Shadowrun tabletop game
gptkbp:legacy cult classic status
gptkbp:multiplayer no
gptkbp:narrative branching storylines
non-linear storytelling
cyberpunk
gptkbp:part_of gptkb:Shadowrun_series
gptkbp:platform gptkb:PC
gptkbp:players isometric view
gptkbp:publisher gptkb:FASA_Corporation
gptkbp:release_date gptkb:1996
gptkbp:release_platform gptkb:Windows
gptkbp:sequel gptkb:Shadowrun:_Dragonfall
gptkbp:setting post-apocalyptic
gptkbp:single_player yes
gptkbp:sound ambient sound design
gptkbp:soundtrack gptkb:original_score
gptkbp:tempo variable pacing
gptkbp:themes gptkb:survival
gptkbp:user_interface point-and-click
gptkbp:voice_acting limited voice acting
gptkbp:bfsParent gptkb:Shadowrun:_Third_Edition
gptkbp:bfsLayer 6