Shadowrun: Target: Wasteland

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Shadowrun:_Third_Edition
gptkbp:accessibility moderate accessibility
gptkbp:art_style 2 D graphics
gptkbp:artwork pixel art style
gptkbp:awards gptkb:none
gptkbp:character various archetypes
gptkbp:character_classes runners
gptkbp:character_customization modular character builds
gptkbp:character_development deep narrative
gptkbp:combat_system turn-based combat
gptkbp:community gptkb:fandom
active modding community
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:FASA_Corporation
gptkbp:difficulty variable difficulty
gptkbp:economy gptkb:currency
gptkbp:game_engine proprietary engine
gptkbp:game_features quests
gptkbp:game_length 20-30 hours
gptkbp:game_mechanics character customization
gptkbp:game_replayability high
gptkbp:game_world open world
gptkbp:gameplay turn-based
gptkbp:genre gptkb:tabletop_role-playing_game
gptkbp:has_expansion gptkb:none
gptkbp:has_gameplay_element magic and technology
gptkbp:has_lore rich lore
gptkbp:influenced gptkb:Fallout_series
video game design
gptkbp:influenced_by gptkb:tabletop_role-playing_game
gptkb:Author
gptkbp:inspired_by Shadowrun tabletop game
gptkbp:legacy cult classic status
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style branching storylines
non-linear storytelling
cyberpunk
gptkbp:number_of_teams gptkb:battle
isometric view
gptkbp:part_of gptkb:Shadowrun_series
gptkbp:platform gptkb:PC
gptkbp:publisher gptkb:FASA_Corporation
gptkbp:release_date gptkb:1996
gptkbp:release_platform gptkb:operating_system
gptkbp:sequel gptkb:Shadowrun:_Dragonfall
gptkbp:setting gptkb:Wasteland
post-apocalyptic
gptkbp:sound ambient sound design
gptkbp:soundtrack gptkb:musical
gptkbp:speed variable pacing
gptkbp:themes gptkb:survival
gptkbp:updates patches released
gptkbp:user_interface point-and-click
gptkbp:voice_actor limited voice acting