Shadowrun: Dragonfall

GPTKB entity

Statements (62)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style isometric
gptkbp:character_classes gptkb:Mage
gptkb:shamanism
gptkb:Street_Samurai
Rigger
Decker
gptkbp:character_customization yes
gptkbp:combat_system turn-based
gptkbp:critical_reception positive
gptkbp:developer gptkb:Harebrained_Schemes
gptkbp:dlc gptkb:Shadowrun:_Dragonfall_-Director's_Cut
gptkbp:engine gptkb:Unity
gptkbp:expansion gptkb:Shadowrun_Returns
gptkbp:game_features team dynamics
resource management
strategic planning
combat tactics
puzzle elements
environmental hazards
character interactions
environmental storytelling
side quests
character backstories
character progression
multiple endings
branching narratives
dialogue trees
story-driven missions
loot system
enemy AI
character relationships
skill checks
hacking mechanics
narrative choices
immersive world
mission variety
party management
decking mechanics
matrix exploration
gptkbp:game_length 15-20 hours
gptkbp:gameplay turn-based combat
gptkbp:genre gptkb:role-playing_game
gptkbp:influences Shadowrun tabletop RPG
gptkbp:main_character Tactical Team Leader
gptkbp:metacritic_score 84/100
gptkbp:multiplayer no
gptkbp:narrative non-linear storytelling
gptkbp:platform gptkb:Linux
gptkb:Microsoft_Windows
gptkb:OS_X
gptkbp:publisher gptkb:Harebrained_Schemes
gptkbp:rating 8.5/10
gptkbp:release_date February 27, 2014
gptkbp:release_type standalone expansion
gptkbp:sequel gptkb:Shadowrun:_Hong_Kong
gptkbp:setting gptkb:Cyberpunk
gptkbp:start_location gptkb:Berlin
gptkbp:voice_acting yes
gptkbp:bfsParent gptkb:Shadowrun_series
gptkb:Shadowrun
gptkbp:bfsLayer 5