gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Shadowrun:_Third_Edition
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gptkbp:art_style
|
cyberpunk
|
gptkbp:character_classes
|
gptkb:Street_Samurai
gptkb:Monarch
Rigger
Decker
|
gptkbp:combat_system
|
turn-based
|
gptkbp:community
|
active modding community
|
gptkbp:critical_reception
|
generally positive
|
gptkbp:developer
|
gptkb:Catalyst_Game_Labs
|
gptkbp:engine
|
gptkb:aircraft
|
gptkbp:game_features
|
decision making
team dynamics
replayability
environmental interactions
character progression
skill trees
quest system
loot system
enemy AI
character relationships
hacking mechanics
stealth mechanics
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:gameplay
|
team management
character customization
tactical combat
|
gptkbp:genre
|
gptkb:tabletop_role-playing_game
|
gptkbp:has_expansion
|
gptkb:Shadowrun:_Dragonfall
gptkb:Shadowrun:_Hong_Kong
|
gptkbp:influenced_by
|
Shadowrun tabletop RPG
|
gptkbp:inspiration
|
gptkb:Magic:_The_Gathering_set
gptkb:Author
cyberpunk literature
|
gptkbp:language
|
branching dialogue
|
gptkbp:mod_support
|
gptkb:battle
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
non-linear storytelling
|
gptkbp:number_of_teams
|
gptkb:battle
|
gptkbp:platform
|
gptkb:PC
gptkb:operating_system
gptkb:Mac
|
gptkbp:publisher
|
gptkb:Catalyst_Game_Labs
|
gptkbp:rating
|
gptkb:75
|
gptkbp:release_date
|
gptkb:2013
|
gptkbp:sequel
|
gptkb:Shadowrun:_Dragonfall
gptkb:Shadowrun:_Hong_Kong
|
gptkbp:setting
|
gptkb:Shadowrun_universe
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:successor
|
gptkb:Shadowrun:_Dragonfall
gptkb:Shadowrun:_Hong_Kong
|
gptkbp:voice_actor
|
gptkb:battle
|